/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public Player(Vector2 position, Game1 game) { this.game = game; playerPos = position; x = playerPos.X; y = playerPos.Y; inAir = false; verticalVelocity = 20; horizontalVelocity = 0; playerRect = new Rectangle((int)playerPos.X, (int)playerPos.Y, playerWidth, playerHeight); futurePosition = new Rectangle((int)playerPos.X, (int)playerPos.Y, playerWidth, playerHeight); }