public void AllPerimetersGoInPolgonDirection() { string thinWallsSTL = TestUtilities.GetStlPath("ThinWallsRect.stl"); string thinWallsGCode = TestUtilities.GetTempGCodePath("ThinWallsRect.stl"); { // load a model that is correctly manifold ConfigSettings config = new ConfigSettings(); config.ExpandThinWalls = true; FffProcessor processor = new FffProcessor(config); processor.SetTargetFile(thinWallsGCode); processor.LoadStlFile(thinWallsSTL); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] thinWallsGCodeContent = TestUtilities.LoadGCodeFile(thinWallsGCode); int layerCount = TestUtilities.CountLayers(thinWallsGCodeContent); for (int i = 2; i < layerCount - 2; i++) { var layerGCode = TestUtilities.GetGCodeForLayer(thinWallsGCodeContent, i); var polygons = TestUtilities.GetExtrusionPolygons(layerGCode, 1000); foreach (var polygon in polygons) { Assert.AreEqual(1, polygon.GetWindingDirection()); } } } }
public void AlwaysRetractOnIslandChange() { string meshWithIslands = TestUtilities.GetStlPath("comb"); string gCodeWithIslands = TestUtilities.GetTempGCodePath("comb-box"); { // load a model that has 3 islands ConfigSettings config = new ConfigSettings(); // make sure no retractions are going to occur that are island crossing config.MinimumTravelToCauseRetraction = 2000; FffProcessor processor = new FffProcessor(config); processor.SetTargetFile(gCodeWithIslands); processor.LoadStlFile(meshWithIslands); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] gcodeContents = TestUtilities.LoadGCodeFile(gCodeWithIslands); int numLayers = TestUtilities.CountLayers(gcodeContents); for (int i = 1; i < numLayers - 1; i++) { string[] layer = TestUtilities.GetGCodeForLayer(gcodeContents, i); int totalRetractions = TestUtilities.CountRetractions(layer); Assert.IsTrue(totalRetractions == 6); } } }
internal static void CheckPolysAreSimilar(string aGCodeFile, string bGCodeFile) { var aLoadedGcode = TestUtilities.LoadGCodeFile(aGCodeFile); var bLoadedGCode = TestUtilities.LoadGCodeFile(bGCodeFile); var aLayerCount = TestUtilities.CountLayers(aLoadedGcode); Assert.AreEqual(aLayerCount, TestUtilities.CountLayers(bLoadedGCode)); for (int layerIndex = 0; layerIndex < aLayerCount; layerIndex++) { var aLayerGCode = TestUtilities.GetGCodeForLayer(aLoadedGcode, layerIndex); var bLayerGCode = TestUtilities.GetGCodeForLayer(bLoadedGCode, layerIndex); var aPolys = TestUtilities.GetExtrusionPolygons(aLayerGCode); var bPolys = TestUtilities.GetExtrusionPolygons(bLayerGCode); // Assert.AreEqual(aPolys.Count, bPolys.Count); if (aPolys.Count > 0) { var aPoly = aPolys[0]; var bPoly = bPolys[0]; for (int aPointIndex = 0; aPointIndex < aPoly.Count; aPointIndex++) { var found = false; for (int bPointIndex = 0; bPointIndex < bPoly.Count; bPointIndex++) { if ((aPoly[aPointIndex] - bPoly[bPointIndex]).Length() < 10) { found = true; break; } } Assert.IsTrue(found); } } } }
public void SingleLayerCreated() { string point3mmStlFile = TestUtilities.GetStlPath("Point3mm"); string point3mmGCodeFile = TestUtilities.GetTempGCodePath("Point3mm.gcode"); var config = new ConfigSettings(); config.FirstLayerThickness = .25; config.LayerThickness = .25; config.NumberOfSkirtLoops = 0; var processor = new FffProcessor(config); processor.SetTargetFile(point3mmGCodeFile); processor.LoadStlFile(point3mmStlFile); // slice and save it processor.DoProcessing(); processor.Finalize(); var loadedGCode = TestUtilities.LoadGCodeFile(point3mmGCodeFile); var layers = TestUtilities.CountLayers(loadedGCode); Assert.AreEqual(1, layers); var totalExtrusions = TestUtilities.GetExtrusionPolygons(loadedGCode); #if __ANDROID__ Assert.IsTrue(totalExtrusions.Count > 0); Assert.IsTrue(totalExtrusions[0].PolygonLength() > 100); #else Assert.Greater(totalExtrusions.Count, 0); Assert.Greater(totalExtrusions[0].PolygonLength(), 100); #endif }
public void CorrectNumberOfLayersForLayerHeights() { // test .1 layer height Assert.AreEqual(100, TestUtilities.CountLayers(TestUtilities.LoadGCodeFile(CreateGCodeForLayerHeights(.1, .1)))); Assert.AreEqual(99, TestUtilities.CountLayers(TestUtilities.LoadGCodeFile(CreateGCodeForLayerHeights(.2, .1)))); Assert.AreEqual(50, TestUtilities.CountLayers(TestUtilities.LoadGCodeFile(CreateGCodeForLayerHeights(.2, .2)))); Assert.AreEqual(51, TestUtilities.CountLayers(TestUtilities.LoadGCodeFile(CreateGCodeForLayerHeights(.05, .2)))); }
private static void CheckLayersIncrement(string stlFile, string gcodeFile) { string risingLayersStlFile = TestUtilities.GetStlPath(stlFile); string risingLayersGCodeFileName = TestUtilities.GetTempGCodePath(gcodeFile); ConfigSettings config = new ConfigSettings(); config.FirstLayerThickness = .2; config.LayerThickness = .2; FffProcessor processor = new FffProcessor(config); processor.SetTargetFile(risingLayersGCodeFileName); processor.LoadStlFile(risingLayersStlFile); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] risingLayersGCodeContent = TestUtilities.LoadGCodeFile(risingLayersGCodeFileName); // test .1 layer height int layerCount = TestUtilities.CountLayers(risingLayersGCodeContent); Assert.IsTrue(layerCount == 50); MovementInfo startingPosition = new MovementInfo(); for (int layerIndex = 0; layerIndex < layerCount; layerIndex++) { string[] layerInfo = TestUtilities.GetGCodeForLayer(risingLayersGCodeContent, layerIndex); int movementIndex = 0; // check that all layers move up foreach (MovementInfo movement in TestUtilities.Movements(layerInfo, startingPosition)) { if (movement.line.Contains("X") || movement.line.Contains("Y") || movement.line.Contains("Z")) { if (layerIndex > 0) { Assert.AreEqual(movement.position.z, .2 + layerIndex * .2, .001); Assert.IsTrue(movement.position.z >= startingPosition.position.z); } } // always go up startingPosition.position = new Vector3(0, 0, Math.Max(startingPosition.position.z, movement.position.z)); movementIndex++; } } }
public void DualMaterialNoRetraction(int material) { string shortCubeName = "CubePoint2High"; string shortCube = TestUtilities.GetStlPath(shortCubeName); string outputGCodeFileName = TestUtilities.GetTempGCodePath($"CubeNoRetractions{material}"); var config = new ConfigSettings(); config.ExtruderCount = 2; config.FirstLayerThickness = .2; config.LayerThickness = .2; var processor = new FffProcessor(config); processor.SetTargetFile(outputGCodeFileName); for (int i = 0; i < material; i++) { string skipExtruder = TestUtilities.GetStlPath("TooSmallToPrint"); processor.LoadStlFile(skipExtruder); } processor.LoadStlFile(shortCube); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] gCodeContent = TestUtilities.LoadGCodeFile(outputGCodeFileName); // test layer count int layerCount = TestUtilities.CountLayers(gCodeContent); Assert.AreEqual(1, layerCount); int retractions = TestUtilities.CountRetractions(gCodeContent); Assert.AreEqual(1, retractions, $"Material {material} should have no retractions"); }
private static void CheckSpiralCylinder(string stlFile, string gcodeFile, int expectedLayers, bool enableThinWalls = false) { string cylinderStlFile = TestUtilities.GetStlPath(stlFile); string cylinderGCodeFileName = TestUtilities.GetTempGCodePath(gcodeFile); ConfigSettings config = new ConfigSettings(); config.FirstLayerThickness = .2; config.LayerThickness = .2; if (enableThinWalls) { config.ExpandThinWalls = true; config.FillThinGaps = true; } config.NumberOfBottomLayers = 0; config.ContinuousSpiralOuterPerimeter = true; FffProcessor processor = new FffProcessor(config); processor.SetTargetFile(cylinderGCodeFileName); processor.LoadStlFile(cylinderStlFile); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] cylinderGCodeContent = TestUtilities.LoadGCodeFile(cylinderGCodeFileName); // test .1 layer height int layerCount = TestUtilities.CountLayers(cylinderGCodeContent); Assert.IsTrue(layerCount == expectedLayers); for (int i = 2; i < layerCount - 3; i++) { string[] layerInfo = TestUtilities.GetGCodeForLayer(cylinderGCodeContent, i); // check that all layers move up continuously MovementInfo lastMovement = new MovementInfo(); foreach (MovementInfo movement in TestUtilities.Movements(layerInfo)) { Assert.IsTrue(movement.position.z > lastMovement.position.z); lastMovement = movement; } bool first = true; lastMovement = new MovementInfo(); // check that all moves are on the outside of the cylinder (not crossing to a new point) foreach (MovementInfo movement in TestUtilities.Movements(layerInfo)) { if (!first) { Assert.IsTrue((movement.position - lastMovement.position).Length < 2); Vector3 xyOnly = new Vector3(movement.position.x, movement.position.y, 0); Assert.AreEqual(9.8, xyOnly.Length, .3); } lastMovement = movement; first = false; } } }
private static void CheckSpiralCone(string stlFile, string gcodeFile, bool enableThinWalls = false) { string cylinderStlFile = TestUtilities.GetStlPath(stlFile); string cylinderGCodeFileName = TestUtilities.GetTempGCodePath(gcodeFile); var config = new ConfigSettings { FirstLayerThickness = .2, LayerThickness = .2, NumberOfBottomLayers = 0, ContinuousSpiralOuterPerimeter = true }; if (enableThinWalls) { config.ExpandThinWalls = true; config.FillThinGaps = true; } var processor = new FffProcessor(config); processor.SetTargetFile(cylinderGCodeFileName); processor.LoadStlFile(cylinderStlFile); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] cylinderGCodeContent = TestUtilities.LoadGCodeFile(cylinderGCodeFileName); // test .1 layer height int layerCount = TestUtilities.CountLayers(cylinderGCodeContent); Assert.AreEqual(50, layerCount, "SpiralCone should have 50 layers"); for (int i = 2; i < layerCount - 3; i++) { string[] layerInfo = TestUtilities.GetGCodeForLayer(cylinderGCodeContent, i); // check that all layers move up continuously MovementInfo lastMovement = new MovementInfo(); foreach (MovementInfo movement in TestUtilities.Movements(layerInfo)) { #if __ANDROID__ Assert.IsTrue(movement.position.z > lastMovement.position.z); #else Assert.Greater(movement.position.z, lastMovement.position.z, "Z position should increment per layer"); #endif lastMovement = movement; } double radiusForLayer = 5.0 + (20.0 - 5.0) / layerCount * i; bool first = true; lastMovement = new MovementInfo(); // check that all moves are on the outside of the cylinder (not crossing to a new point) foreach (MovementInfo movement in TestUtilities.Movements(layerInfo)) { if (!first) { Assert.IsTrue((movement.position - lastMovement.position).Length < 2); Vector3 xyOnly = new Vector3(movement.position.x, movement.position.y, 0); Assert.AreEqual(radiusForLayer, xyOnly.Length, .3); } lastMovement = movement; first = false; } } }
public void DualMaterialPrintMovesCorrectly(bool createWipeTower) { string leftPart = "Box Left"; string rightPart = "Box Right"; string leftStlFile = TestUtilities.GetStlPath(leftPart); string rightStlFile = TestUtilities.GetStlPath(rightPart); string outputGCodeFileName = TestUtilities.GetTempGCodePath("DualPartMoves"); ConfigSettings config = new ConfigSettings(); config.ExtruderCount = 2; config.FirstLayerThickness = .2; config.LayerThickness = .2; config.NumberOfBottomLayers = 0; if (createWipeTower) { config.WipeTowerSize = 10; } else { config.WipeTowerSize = 0; } var processor = new FffProcessor(config); processor.SetTargetFile(outputGCodeFileName); processor.LoadStlFile(leftStlFile); processor.LoadStlFile(rightStlFile); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] gCodeContent = TestUtilities.LoadGCodeFile(outputGCodeFileName); // test .1 layer height int layerCount = TestUtilities.CountLayers(gCodeContent); Assert.IsTrue(layerCount == 50); bool hadMoveLessThan85 = false; MovementInfo lastMovement = new MovementInfo(); for (int i = 0; i < layerCount - 3; i++) { string[] layerInfo = TestUtilities.GetGCodeForLayer(gCodeContent, i); // check that all layers move up continuously foreach (MovementInfo movement in TestUtilities.Movements(layerInfo, lastMovement, onlyG1s: true)) { if (i > 2) { if (createWipeTower) { Assert.IsTrue(movement.position.x > 75 && movement.position.y > 10, "Moves don't go to 0"); if (movement.position.x < 85) { hadMoveLessThan85 = true; } } else { Assert.IsTrue(movement.position.x > 85 && movement.position.y > 10, "Moves don't go to 0"); } } lastMovement = movement; } } if (createWipeTower) { Assert.IsTrue(hadMoveLessThan85, "found a wipe tower"); } }
public void DoHas2WallRingsAllTheWayUp(string fileName, int expectedLayerCount, bool checkRadius = false) { string stlFile = TestUtilities.GetStlPath(fileName); string gCodeFile = TestUtilities.GetTempGCodePath(fileName + ".gcode"); ConfigSettings config = new ConfigSettings(); config.InfillPercent = 0; config.NumberOfPerimeters = 1; config.FirstLayerExtrusionWidth = .2; config.LayerThickness = .2; config.NumberOfBottomLayers = 0; config.NumberOfTopLayers = 0; FffProcessor processor = new FffProcessor(config); processor.SetTargetFile(gCodeFile); processor.LoadStlFile(stlFile); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] gcodeLines = TestUtilities.LoadGCodeFile(gCodeFile); int layerCount = TestUtilities.CountLayers(gcodeLines); Assert.IsTrue(layerCount == expectedLayerCount); MovementInfo movement = new MovementInfo(); for (int i = 0; i < layerCount - 5; i++) { string[] layerInfo = TestUtilities.GetGCodeForLayer(gcodeLines, i); if (i > 0) { Polygons layerPolygons = TestUtilities.GetExtrusionPolygons(layerInfo, ref movement); Assert.IsTrue(layerPolygons.Count == 2); if (checkRadius) { Assert.IsTrue(layerPolygons[0].Count > 10); Assert.IsTrue(layerPolygons[1].Count > 10); if (false) { foreach (var polygon in layerPolygons) { double radiusForPolygon = polygon[0].LengthMm(); foreach (var point in polygon) { Assert.AreEqual(radiusForPolygon, point.LengthMm(), 15); } } } } } else { TestUtilities.GetExtrusionPolygons(layerInfo, ref movement); } } }
public void AllMovesRequiringRetractionDoRetraction(string baseFileName, string settingsIniFile = "") { string stlToLoad = TestUtilities.GetStlPath(baseFileName + ".stl"); // check that default is support printed with extruder 0 string gcodeToCreate = TestUtilities.GetTempGCodePath(baseFileName + "_retract_.gcode"); ConfigSettings config = new ConfigSettings(); if (settingsIniFile == "") { config.MinimumTravelToCauseRetraction = 2; config.MinimumExtrusionBeforeRetraction = 0; config.MergeOverlappingLines = false; config.FirstLayerExtrusionWidth = .5; } else { config.ReadSettings(settingsIniFile); } // this is what we detect config.RetractionZHop = 5; FffProcessor processor = new FffProcessor(config); processor.SetTargetFile(gcodeToCreate); processor.LoadStlFile(stlToLoad); // slice and save it processor.DoProcessing(); processor.Finalize(); string[] gcodeContents = TestUtilities.LoadGCodeFile(gcodeToCreate); int layerCount = TestUtilities.CountLayers(gcodeContents); bool firstPosition = true; MovementInfo lastMovement = new MovementInfo(); MovementInfo lastExtrusion = new MovementInfo(); bool lastMoveIsExtrusion = true; for (int layerIndex = 0; layerIndex < layerCount; layerIndex++) { string[] layerGCode = TestUtilities.GetGCodeForLayer(gcodeContents, layerIndex); int movementIndex = 0; foreach (MovementInfo movement in TestUtilities.Movements(layerGCode, lastMovement)) { if (!firstPosition) { bool isTravel = lastMovement.extrusion == movement.extrusion; if (isTravel) { Vector3 lastPosition = lastMovement.position; lastPosition.z = 0; Vector3 currenPosition = movement.position; currenPosition.z = 0; double xyLength = (lastPosition - currenPosition).Length; if (xyLength > config.MinimumTravelToCauseRetraction && lastMoveIsExtrusion) { Assert.GreaterOrEqual(movement.position.z, lastExtrusion.position.z); } lastMoveIsExtrusion = false; } else { lastMoveIsExtrusion = true; lastExtrusion = movement; } lastMoveIsExtrusion = !isTravel; } lastMovement = movement; firstPosition = false; movementIndex++; } } // make sure we don't switch extruders Assert.IsFalse(TestUtilities.UsesExtruder(gcodeContents, 1)); Assert.IsFalse(TestUtilities.UsesExtruder(gcodeContents, 2)); }