예제 #1
0
        public override void OnKeyDown(KeyEventArgs keyEvent)
        {
            // this must be called first to ensure we get the correct Handled state
            base.OnKeyDown(keyEvent);

            if (!keyEvent.Handled)
            {
                m_poly.OnKeyDown(keyEvent);
            }
        }
예제 #2
0
 public override void OnKeyDown(KeyEventArgs keyEvent)
 {
     m_poly.OnKeyDown(keyEvent);
 }