public void AddMatrixStaticSameSize() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Matrix b = MatrixVectorData.ArrangeMatrixB_4_4(); // Act Matrix c = Matrix.Add(a, b); // Assert Assert.AreEqual(c.GetValue(0, 0), -19.8); Assert.AreEqual(c.GetValue(1, 0), 11.45); Assert.AreEqual(c.GetValue(2, 0), double.PositiveInfinity); Assert.AreEqual(c.GetValue(3, 0), double.NegativeInfinity); Assert.AreEqual(c.GetValue(0, 1), 1.1); Assert.AreEqual(c.GetValue(1, 1), 13.24); Assert.AreEqual(c.GetValue(2, 1), 2.34); Assert.AreEqual(c.GetValue(3, 1), 12); Assert.AreEqual(c.GetValue(0, 2), double.NaN); Assert.AreEqual(c.GetValue(1, 2), 14.4); Assert.AreEqual(c.GetValue(2, 2), -6.93); Assert.AreEqual(c.GetValue(3, 2), double.NaN); Assert.AreEqual(c.GetValue(0, 3), double.NegativeInfinity); Assert.AreEqual(c.GetValue(1, 3), 7.79); Assert.AreEqual(c.GetValue(2, 3), 14); Assert.AreEqual(c.GetValue(3, 3), 91.666666); }
public void MatrixMultiplication() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Matrix b = MatrixVectorData.ArrangeMatrixB_4_4(); // Act Matrix c = Matrix.Multiplication(a, b, 1); // Assert Assert.AreEqual(154203.795, c.GetValue(0, 0)); Assert.AreEqual(226.256, c.GetValue(0, 1)); Assert.AreEqual(double.NaN, c.GetValue(0, 2)); Assert.AreEqual(double.NegativeInfinity, c.GetValue(0, 3)); Assert.AreEqual(59943.45, c.GetValue(1, 0)); Assert.AreEqual(147.216, c.GetValue(1, 1)); Assert.AreEqual(double.NaN, c.GetValue(1, 2)); Assert.AreEqual(double.NegativeInfinity, c.GetValue(1, 3)); Assert.AreEqual(double.NegativeInfinity, c.GetValue(2, 0)); Assert.AreEqual(double.NaN, c.GetValue(2, 1)); Assert.AreEqual(double.NaN, c.GetValue(2, 2)); Assert.AreEqual(double.NegativeInfinity, c.GetValue(2, 3)); Assert.AreEqual(double.NaN, c.GetValue(3, 0)); Assert.AreEqual(double.NaN, c.GetValue(3, 1)); Assert.AreEqual(double.NaN, c.GetValue(3, 2)); Assert.AreEqual(double.NaN, c.GetValue(3, 3)); }
public void Transpose() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a = a.Transpose(); // Assert Assert.AreEqual(4.2, a.GetValue(0, 0)); Assert.AreEqual(1.1, a.GetValue(1, 0)); Assert.AreEqual(6.8, a.GetValue(2, 0)); Assert.AreEqual(17.14, a.GetValue(3, 0)); Assert.AreEqual(8, a.GetValue(0, 1)); Assert.AreEqual(9, a.GetValue(1, 1)); Assert.AreEqual(12.4, a.GetValue(2, 1)); Assert.AreEqual(6.67, a.GetValue(3, 1)); Assert.AreEqual(double.PositiveInfinity, a.GetValue(0, 2)); Assert.AreEqual(0, a.GetValue(1, 2)); Assert.AreEqual(-7, a.GetValue(2, 2)); Assert.AreEqual(14, a.GetValue(3, 2)); Assert.AreEqual(double.NegativeInfinity, a.GetValue(0, 3)); Assert.AreEqual(0, a.GetValue(1, 3)); Assert.AreEqual(double.NaN, a.GetValue(2, 3)); Assert.AreEqual(85, a.GetValue(3, 3)); }
public void AddOperator() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Matrix b = MatrixVectorData.ArrangeMatrixB_4_4(); // Act a.Add(b); // Assert Assert.AreEqual(-19.8, a.GetValue(0, 0)); Assert.AreEqual(11.45, a.GetValue(1, 0)); Assert.AreEqual(double.PositiveInfinity, a.GetValue(2, 0)); Assert.AreEqual(double.NegativeInfinity, a.GetValue(3, 0)); Assert.AreEqual(1.1, a.GetValue(0, 1)); Assert.AreEqual(13.24, a.GetValue(1, 1)); Assert.AreEqual(2.34, a.GetValue(2, 1)); Assert.AreEqual(12, a.GetValue(3, 1)); Assert.AreEqual(double.NaN, a.GetValue(0, 2)); Assert.AreEqual(14.4, a.GetValue(1, 2)); Assert.AreEqual(-6.93, a.GetValue(2, 2)); Assert.AreEqual(double.NaN, a.GetValue(3, 2)); Assert.AreEqual(double.NegativeInfinity, a.GetValue(0, 3)); Assert.AreEqual(7.79, a.GetValue(1, 3)); Assert.AreEqual(14, a.GetValue(2, 3)); Assert.AreEqual(91.666666, a.GetValue(3, 3)); }
public void AddMatrixStaticJNull() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act Matrix result = Matrix.Add(a, null); }
public void SetValueOutOfIndex() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.SetValue(50, 5, 0); }
public void SetColumnNull() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.SetColumn((Vector)null, 1); }
public void GetValueOutOfBounds() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.GetValue(5, 5); }
public void GetValueNegativeIndex() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.GetValue(0, -1); }
public void GetRowNegativeIndex() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.GetRow(-1); }
public void DotProductTwoNullVector() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act Vector c = Matrix.DotProduct(null, a); }
public void GetRowOutOfBounds() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.GetRow(5); }
public void AddMatrixINull() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.Add(null); }
public void SetValueNegativeIndex() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.SetValue(-1, 0, 2); }
public void DotProductIncorrectSize() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Vector b = MatrixVectorData.ArrangeVectorB_3_Column(); // Act Vector c = Matrix.DotProduct(a, b); }
public void DotProductIncorrectAlignment() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Vector b = MatrixVectorData.ArrangeVectorC_4_Row(); // Act Vector c = Matrix.DotProduct(a, b); }
public void AddMatrixStaticUnevenSizes() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixC_4_2(); Matrix c = MatrixVectorData.ArrangeMatrixA_4_4(); // Act Matrix result = Matrix.Add(a, c); }
public void DotProductTwoIncorrectAlignment() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Vector b = MatrixVectorData.ArrangeVectorA_4_Column(); // Act Vector c = Matrix.DotProduct(b, a); }
public void SetColumnUnevenSize() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Vector b = MatrixVectorData.ArrangeVectorB_3_Column(); // Act a.SetColumn(b, 1); }
public void DivideOperator() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Matrix b = MatrixVectorData.ArrangeMatrixA_4_4(); // Act var c = a / b; }
public void DotProductTwoIncorrectSize() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Vector b = MatrixVectorData.ArrangeVectorD_3_Row(); // Act Vector c = Matrix.DotProduct(b, a); }
public void AddMatrixUnevenSizes() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Matrix c = MatrixVectorData.ArrangeMatrixC_4_2(); // Act a.Add(c); }
public void GetValue() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act double result = a.GetValue(3, 2); // Assert Assert.AreEqual(double.NaN, result); }
public void GetRow() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act Vector result = a.GetRow(1); // Assert Assert.AreEqual(8, result.GetValue(0)); Assert.AreEqual(9, result.GetValue(1)); Assert.AreEqual(12.4, result.GetValue(2)); Assert.AreEqual(6.67, result.GetValue(3)); }
public void GetColumn() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act Vector result = a.GetColumn(0); // Assert Assert.AreEqual(4.2, result.GetValue(0)); Assert.AreEqual(8, result.GetValue(1)); Assert.AreEqual(double.PositiveInfinity, result.GetValue(2)); Assert.AreEqual(double.NegativeInfinity, result.GetValue(3)); }
public void SetColumnVector() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Vector b = MatrixVectorData.ArrangeVectorA_4_Column(); // Act a.SetColumn(b, 0); // Assert Assert.AreEqual(46.7, a.GetValue(0, 0)); Assert.AreEqual(1000, a.GetValue(1, 0)); Assert.AreEqual(-.044, a.GetValue(2, 0)); Assert.AreEqual(200.1, a.GetValue(3, 0)); }