//singleDev_0 public void setRowZoneShare(int zonNum) //zonindex 0..60*32 { if (zonNum < 0 || zonNum > Max_SingleZone / 2) { return; } SingleZoneUnit sgzUnit = null; string strSgzunit = string.Empty; for (int i = 0; i < Max_SingleZone / 2; i++) { strSgzunit = string.Format("singleDev_{0}", i); sgzUnit = (SingleZoneUnit)this.FindName(strSgzunit); if (sgzUnit != null) { if (i >= zonNum) { sgzUnit.IsEnabled = false; } else { sgzUnit.IsEnabled = true; } } } }
public void setZoneName(int index, string strName) { SingleZoneUnit sgzUnit = null; string strSgzunit = string.Empty; strSgzunit = string.Format("zoneBtn_{0}", index); sgzUnit = (SingleZoneUnit)this.FindName(strSgzunit); if (sgzUnit != null) { // Debug.WriteLine("update single zone iteral now..{0}", index); sgzUnit.zoneName = strName; } }
//singleDev_0 public void initalAllDev() //zonindex 0..60 { //void OnSingleZoneClickEvent(int devindex,int index,byte[] data, RoutedEventArgs e); //which device,which item is click SingleZoneUnit sgzUnit = null; string strSgzunit = string.Empty; for (int i = 0; i < Max_SingleZone / 2; i++) //16 devices { strSgzunit = string.Format("singleDev_{0}", i); sgzUnit = (SingleZoneUnit)this.FindName(strSgzunit); if (sgzUnit != null) { sgzUnit.m_SingleZoneClickEvent += sgzUnit_m_SingleZoneClickEvent; //new SingleZoneUnit.OnSingleZoneClickEvent(sgzUnit_m_SingleZoneClickEvent); } } }
public string getZoneName(int index) { SingleZoneUnit sgzUnit = null; string strSgzunit = string.Empty; strSgzunit = string.Format("zoneBtn_{0}", index); sgzUnit = (SingleZoneUnit)this.FindName(strSgzunit); if (sgzUnit != null) { return(sgzUnit.zoneName); } else { return(string.Empty); } }
public void updateAllSingleZoneUnit(int rindex) { SingleZoneUnit sgzUnit = null; // if (rindex > 1) return; string strSgzunit = string.Empty; for (int i = 0; i < 16; i++) { strSgzunit = string.Format("zoneBtn_{0}", i); sgzUnit = (SingleZoneUnit)this.FindName(strSgzunit); if (sgzUnit != null) { // Debug.WriteLine("update single zone iteral now..{0}", i); int tmpi = i; sgzUnit.iTag = COLMAX * rindex + tmpi; } } }
//singleDev_0 public void refreshAllSingPorts() //zonindex 0..60*32 { SingleZoneUnit sgzUnit = null; string strSgzunit = string.Empty; for (int i = 0; i < Max_SingleZone / 2; i++) //16 devices { strSgzunit = string.Format("singleDev_{0}", i); sgzUnit = (SingleZoneUnit)this.FindName(strSgzunit); byte H4 = m_singleZoneByte[2 * i + 1]; byte L8 = m_singleZoneByte[2 * i + 0]; byte[] mData12 = CUlitity.catsByteHLToByteAry12(H4, L8); // IPProces.printAryByte("fresh with single ports array with devindex "+i, mData12); if (sgzUnit != null) { Array.Copy(mData12, sgzUnit.m_singleZone, MaxSinglePort); sgzUnit.refreshAllPorts(); } } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.singleDev_0 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 2: this.singleDev_1 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 3: this.singleDev_2 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 4: this.singleDev_3 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 5: this.singleDev_4 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 6: this.singleDev_5 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 7: this.singleDev_6 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 8: this.singleDev_7 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 9: this.singleDev_8 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 10: this.singleDev_9 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 11: this.singleDev_10 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 12: this.singleDev_11 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 13: this.singleDev_12 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 14: this.singleDev_13 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 15: this.singleDev_14 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; case 16: this.singleDev_15 = ((MatrixSystemEditor.SingleZoneUnit)(target)); return; } this._contentLoaded = true; }