public static bool Intersect(this Plane plane, vec3 a, vec3 b, out vec3 r, out float d) { Vector3 or = new Vector3(); var pr = plane.Intersect(a.ToVector3(), b.ToVector3(), out or, out d); r = or.ToVec3(); return(pr); }
public static bool Intersect(this Plane plane, vec3 a, vec3 b, out vec3 r, out float d) { Vector3 or = new Vector3(); var pr = plane.Intersect(a.ToVector3(), b.ToVector3(), out or, out d); r = or.ToVec3(); return(pr); }