protected Node LoadNode(StreamReader sr, string nodeName) { Node current = new Node(nodeName); string line; while ((line = sr.ReadLine()) != null) { line = line.Replace("\t", ""); if (line.Length > 2 && line[0] == '<' && line[1] != '/') { string currentNodeName = line.Substring(1, line.Length - 2); Node node = LoadNode(sr, currentNodeName); current.AddNode(currentNodeName, node); } else if (line.Length > 2 && line.Substring(0, 2).Equals("</")) return current; else { //Actual data entries string key = ""; string value = ""; for (int i = 0; i < line.Length; i++) { if (line[i].Equals(':')) { key = line.Substring(0, i); value = line.Substring(i+2); break; } } current.AddNode(key, new Node(value)); } } if (sr.ReadLine() == null) return current; throw new Exception("File \"" + _path + "\" is in incorrect format."); }
public void Save() { SaveFile saveFile = new SaveFile("data/houses"); Node houses = new Node("houses"); foreach (KeyValuePair<string, House> house in this.houses) { Node playername = new Node(house.Key); playername.AddNode("x", new Node(house.Value.x.ToString())); playername.AddNode("y", new Node(house.Value.y.ToString())); playername.AddNode("type", new Node(house.Value.houseType.Name)); if (house.Value.Furniture.Count > 0) { Node furniture = new Node("furniture"); foreach (KeyValuePair<BlockPos, Furniture> f in house.Value.Furniture) { Node furnitureKey = new Node(f.Key.X + "|" + f.Key.Y); furnitureKey.AddNode("x", new Node(f.Key.X.ToString())); furnitureKey.AddNode("y", new Node(f.Key.Y.ToString())); furnitureKey.AddNode("type", new Node(f.Value.Type)); furniture.AddNode(f.Key.X + "|" + f.Key.Y, furnitureKey); } playername.AddNode("furniture", furniture); } houses.AddNode(house.Key, playername); } saveFile.AddNode("houses", houses); saveFile.Save(); }
public void Save() { lock (saveloadLockObject) { if (!Directory.Exists(@"data\)")) Directory.CreateDirectory(@"data\"); string dataPath = @"data\" + player.Name; SaveFile saveFile = new SaveFile(dataPath); inventory.Save(saveFile); Node playerData = new Node("playerdata"); playerData.AddNode("digxp", new Node(xp.ToString())); playerData.AddNode("digmoney", new Node(digMoney_.ToString())); saveFile.AddNode("playerdata", playerData); saveFile.Save(); /*IFormatter formatter = new BinaryFormatter(); Stream stream = new FileStream(dataPath, FileMode.Create, FileAccess.Write, FileShare.ReadWrite); formatter.Serialize(stream, digXp); formatter.Serialize(stream, digMoney); stream.Close();*/ } }