public string PrepareListOfTextures(TexExplorer texEplorer, CachePackageMgr cachePackageMgr, MainWindow mainWindow, Installer installer, ref string log, bool force = false) { string errors = ""; treeScan = null; List <FoundTexture> textures = new List <FoundTexture>(); string path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), Assembly.GetExecutingAssembly().GetName().Name); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } string filename = Path.Combine(path, "me" + (int)GameData.gameType + "map.bin"); if (force && File.Exists(filename)) { File.Delete(filename); } if (File.Exists(filename)) { using (FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.ReadWrite)) { uint tag = fs.ReadUInt32(); uint version = fs.ReadUInt32(); if (tag != TexExplorer.textureMapBinTag || version != TexExplorer.textureMapBinVersion) { if (mainWindow != null) { MessageBox.Show("Wrong " + filename + " file!"); mainWindow.updateStatusLabel(""); mainWindow.updateStatusLabel2(""); texEplorer.Close(); } fs.Close(); log += "Wrong " + filename + " file!" + Environment.NewLine; return("Wrong " + filename + " file!" + Environment.NewLine); } uint countTexture = fs.ReadUInt32(); for (int i = 0; i < countTexture; i++) { FoundTexture texture = new FoundTexture(); texture.name = fs.ReadStringASCIINull(); texture.crc = fs.ReadUInt32(); texture.packageName = fs.ReadStringASCIINull(); uint countPackages = fs.ReadUInt32(); texture.list = new List <MatchedTexture>(); for (int k = 0; k < countPackages; k++) { MatchedTexture matched = new MatchedTexture(); matched.exportID = fs.ReadInt32(); matched.path = fs.ReadStringASCIINull(); texture.list.Add(matched); } textures.Add(texture); } if (fs.Position < new FileInfo(filename).Length) { List <string> packages = new List <string>(); int numPackages = fs.ReadInt32(); for (int i = 0; i < numPackages; i++) { string pkgPath = fs.ReadStringASCIINull(); pkgPath = GameData.GamePath + pkgPath; packages.Add(pkgPath); } for (int i = 0; i < packages.Count; i++) { if (GameData.packageFiles.Find(s => s.Equals(packages[i], StringComparison.OrdinalIgnoreCase)) == null) { if (mainWindow != null) { MessageBox.Show("Detected removal of game files since last game data scan." + "\n\nYou need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); return(""); } else if (!force) { errors += "Detected removal of game files since last game data scan." + Environment.NewLine + Environment.NewLine + "You need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods."; return(""); } } } for (int i = 0; i < GameData.packageFiles.Count; i++) { if (packages.Find(s => s.Equals(GameData.packageFiles[i], StringComparison.OrdinalIgnoreCase)) == null) { if (mainWindow != null) { MessageBox.Show("Detected additional game files not present in latest game data scan." + "\n\nYou need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); return(""); } else if (!force) { errors += "Detected additional game files not present in latest game data scan." + Environment.NewLine + Environment.NewLine + "You need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods."; return(""); } } } } else { fs.SeekEnd(); fs.WriteInt32(GameData.packageFiles.Count); for (int i = 0; i < GameData.packageFiles.Count; i++) { fs.WriteStringASCIINull(GameData.RelativeGameData(GameData.packageFiles[i])); } } treeScan = textures; if (mainWindow != null) { mainWindow.updateStatusLabel(""); mainWindow.updateStatusLabel2(""); } return(errors); } } if (File.Exists(filename)) { File.Delete(filename); } if (Misc.detectBrokenMod(GameData.gameType)) { if (mainWindow != null) { MessageBox.Show("Detected ME1 Controller or/and Faster Elevators mod!\nMEM will not work properly due broken content in mod."); } return(""); } if (MipMaps.checkGameDataModded(cachePackageMgr)) { if (mainWindow != null) { MessageBox.Show("Detected modded game. Can not continue." + "\n\nYou need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods." + "\n\nThen start Texture Manager again."); return(""); } else if (!force) { errors += "Detected modded game. Can not continue." + Environment.NewLine + Environment.NewLine + "You need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods."; return(""); } } if (mainWindow != null) { DialogResult result = MessageBox.Show("Replacing textures and creating mods requires generating a map of the game's textures.\n" + "You only need to do it once.\n\n" + "IMPORTANT! Your game needs to be in vanilla state and have all original DLCs and DLC mods installed.\n\n" + "Are you sure you want to proceed?", "Textures mapping", MessageBoxButtons.YesNo); if (result == DialogResult.No) { texEplorer.Close(); return(""); } } GameData.packageFiles.Sort(); if (mainWindow != null) { Misc.startTimer(); } for (int i = 0; i < GameData.packageFiles.Count; i++) { if (mainWindow != null) { mainWindow.updateStatusLabel("Finding textures in package " + (i + 1) + " of " + GameData.packageFiles.Count + " - " + GameData.packageFiles[i]); } if (installer != null) { installer.updateStatusScan("Progress... " + (i * 100 / GameData.packageFiles.Count) + " % "); } errors += FindTextures(textures, GameData.packageFiles[i], cachePackageMgr, ref log); } using (FileStream fs = new FileStream(filename, FileMode.Create, FileAccess.Write)) { fs.WriteUInt32(TexExplorer.textureMapBinTag); fs.WriteUInt32(TexExplorer.textureMapBinVersion); fs.WriteInt32(textures.Count); for (int i = 0; i < textures.Count; i++) { fs.WriteStringASCIINull(textures[i].name); fs.WriteUInt32(textures[i].crc); fs.WriteStringASCIINull(textures[i].packageName); fs.WriteInt32(textures[i].list.Count); for (int k = 0; k < textures[i].list.Count; k++) { fs.WriteInt32(textures[i].list[k].exportID); fs.WriteStringASCIINull(textures[i].list[k].path); } } fs.WriteInt32(GameData.packageFiles.Count); for (int i = 0; i < GameData.packageFiles.Count; i++) { fs.WriteStringASCIINull(GameData.RelativeGameData(GameData.packageFiles[i])); } } if (mainWindow != null) { MipMaps mipmaps = new MipMaps(); if (GameData.gameType == MeType.ME1_TYPE) { errors += mipmaps.removeMipMapsME1(1, textures, null, mainWindow, null); errors += mipmaps.removeMipMapsME1(2, textures, null, mainWindow, null); } else { errors += mipmaps.removeMipMapsME2ME3(textures, null, mainWindow, null); } var time = Misc.stopTimer(); mainWindow.updateStatusLabel("Done. Process total time: " + Misc.getTimerFormat(time)); mainWindow.updateStatusLabel2(""); } treeScan = textures; return(errors); }
public string PrepareListOfTextures(MeType gameId, TexExplorer texEplorer, MainWindow mainWindow, Installer installer, ref string log, bool ipc) { string errors = ""; treeScan = null; Misc.MD5FileEntry[] md5Entries; if (gameId == MeType.ME1_TYPE) { pkgs = Program.tablePkgsME1; md5Entries = Program.entriesME1; } else if (gameId == MeType.ME2_TYPE) { pkgs = Program.tablePkgsME2; md5Entries = Program.entriesME2; } else { pkgs = Program.tablePkgsME3; md5Entries = Program.entriesME3; } List <FoundTexture> textures = new List <FoundTexture>(); string path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), Assembly.GetExecutingAssembly().GetName().Name); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } string filename = Path.Combine(path, "me" + (int)gameId + "map.bin"); if (mainWindow != null) { if (File.Exists(filename)) { using (FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.ReadWrite)) { uint tag = fs.ReadUInt32(); uint version = fs.ReadUInt32(); if (tag != textureMapBinTag || version != textureMapBinVersion) { MessageBox.Show("Detected wrong or old version of textures scan file!" + "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); mainWindow.updateStatusLabel(""); mainWindow.updateStatusLabel2(""); texEplorer.Close(); fs.Close(); log += "Detected wrong or old version of textures scan file!" + Environment.NewLine; log += "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + Environment.NewLine; log += "Then from the main menu, select 'Remove Textures Scan File' and start Texture Manager again." + Environment.NewLine; return("Detected wrong or old version of textures scan file!" + Environment.NewLine + "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + Environment.NewLine + "Then from the main menu, select 'Remove Textures Scan File' and start Texture Manager again." + Environment.NewLine); } uint countTexture = fs.ReadUInt32(); for (int i = 0; i < countTexture; i++) { FoundTexture texture = new FoundTexture(); int len = fs.ReadInt32(); texture.name = fs.ReadStringASCII(len); texture.crc = fs.ReadUInt32(); uint countPackages = fs.ReadUInt32(); texture.list = new List <MatchedTexture>(); for (int k = 0; k < countPackages; k++) { MatchedTexture matched = new MatchedTexture(); matched.exportID = fs.ReadInt32(); matched.linkToMaster = fs.ReadInt32(); len = fs.ReadInt32(); matched.path = fs.ReadStringASCII(len); texture.list.Add(matched); } textures.Add(texture); } List <string> packages = new List <string>(); int numPackages = fs.ReadInt32(); for (int i = 0; i < numPackages; i++) { int len = fs.ReadInt32(); string pkgPath = fs.ReadStringASCII(len); pkgPath = GameData.GamePath + pkgPath; packages.Add(pkgPath); } for (int i = 0; i < packages.Count; i++) { if (GameData.packageFiles.Find(s => s.Equals(packages[i], StringComparison.OrdinalIgnoreCase)) == null) { MessageBox.Show("Detected removal of game files since last game data scan." + "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); return(""); } } for (int i = 0; i < GameData.packageFiles.Count; i++) { if (packages.Find(s => s.Equals(GameData.packageFiles[i], StringComparison.OrdinalIgnoreCase)) == null) { MessageBox.Show("Detected additional game files not present in latest game data scan." + "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); return(""); } } treeScan = textures; mainWindow.updateStatusLabel(""); mainWindow.updateStatusLabel2(""); } if (!texEplorer.verifyGameDataEmptyMipMapsRemoval()) { MessageBox.Show("Detected empty mips in game files." + "\n\nYou need the game in vanilla state and optional DLC/PCC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); return(""); } return(errors); } if (mainWindow != null) { List <string> badMods = Misc.detectBrokenMod(GameData.gameType); if (badMods.Count != 0) { errors = ""; for (int l = 0; l < badMods.Count; l++) { errors += badMods[l] + Environment.NewLine; } MessageBox.Show("Detected not compatible mods: \n\n" + errors); return(""); } List <string> mods = Misc.detectMods(GameData.gameType); if (mods.Count != 0 && GameData.gameType == MeType.ME1_TYPE && GameData.FullScanME1Game) { errors = ""; for (int l = 0; l < mods.Count; l++) { errors += mods[l] + Environment.NewLine; } DialogResult resp = MessageBox.Show("Detected NOT compatible/supported mods with this version of game: \n\n" + errors + "\n\nPress Cancel to abort or press Ok button to continue.", "Warning !", MessageBoxButtons.OKCancel); if (resp == DialogResult.Cancel) { return(""); } } } DialogResult result = MessageBox.Show("Replacing textures and creating mods requires generating a map of the game's textures.\n" + "You only need to do it once.\n\n" + "IMPORTANT! Your game needs to be in vanilla state and have optional DLC/PCC mods installed.\n\n" + "Are you sure you want to proceed?", "Textures mapping", MessageBoxButtons.YesNo); if (result == DialogResult.No) { texEplorer.Close(); return(""); } Misc.startTimer(); } if (!GameData.FullScanME1Game) { int count = GameData.packageFiles.Count; for (int i = 0; i < count; i++) { if (GameData.packageFiles[i].Contains("_IT.") || GameData.packageFiles[i].Contains("_FR.") || GameData.packageFiles[i].Contains("_ES.") || GameData.packageFiles[i].Contains("_DE.") || GameData.packageFiles[i].Contains("_RA.") || GameData.packageFiles[i].Contains("_RU.") || GameData.packageFiles[i].Contains("_PLPC.") || GameData.packageFiles[i].Contains("_DEU.") || GameData.packageFiles[i].Contains("_FRA.") || GameData.packageFiles[i].Contains("_ITA.") || GameData.packageFiles[i].Contains("_POL.")) { GameData.packageFiles.Add(GameData.packageFiles[i]); GameData.packageFiles.RemoveAt(i--); count--; } } } if (!generateBuiltinMapFiles && !GameData.FullScanME1Game) { List <string> addedFiles = new List <string>(); List <string> modifiedFiles = new List <string>(); loadTexturesMap(gameId, textures); List <string> sortedFiles = new List <string>(); for (int i = 0; i < GameData.packageFiles.Count; i++) { sortedFiles.Add(GameData.RelativeGameData(GameData.packageFiles[i]).ToLowerInvariant()); } sortedFiles.Sort(); for (int k = 0; k < textures.Count; k++) { for (int t = 0; t < textures[k].list.Count; t++) { string pkgPath = textures[k].list[t].path.ToLowerInvariant(); if (sortedFiles.BinarySearch(pkgPath) >= 0) { continue; } MatchedTexture f = textures[k].list[t]; f.path = ""; textures[k].list[t] = f; } } if (installer != null) { installer.updateProgressStatus("Scanning packages"); } if (mainWindow != null) { mainWindow.updateStatusLabel("Scanning packages..."); } if (ipc) { Console.WriteLine("[IPC]STAGE_CONTEXT STAGE_SCAN"); Console.Out.Flush(); } for (int i = 0; i < GameData.packageFiles.Count; i++) { int index = -1; bool modified = true; bool foundPkg = false; string package = GameData.RelativeGameData(GameData.packageFiles[i].ToLowerInvariant()); long packageSize = new FileInfo(GameData.packageFiles[i]).Length; for (int p = 0; p < md5Entries.Length; p++) { if (package == md5Entries[p].path.ToLowerInvariant()) { foundPkg = true; if (packageSize == md5Entries[p].size) { modified = false; break; } index = p; } } if (foundPkg && modified) { modifiedFiles.Add(md5Entries[index].path); } else if (!foundPkg) { addedFiles.Add(GameData.RelativeGameData(GameData.packageFiles[i])); } } int lastProgress = -1; int totalPackages = modifiedFiles.Count + addedFiles.Count; int currentPackage = 0; if (ipc) { Console.WriteLine("[IPC]STAGE_WEIGHT STAGE_SCAN " + string.Format("{0:0.000000}", ((float)totalPackages / GameData.packageFiles.Count))); Console.Out.Flush(); } for (int i = 0; i < modifiedFiles.Count; i++, currentPackage++) { if (installer != null) { installer.updateProgressStatus("Scanning textures " + ((currentPackage + 1) * 100) / totalPackages + "% "); } if (mainWindow != null) { mainWindow.updateStatusLabel("Finding textures in package " + (currentPackage + 1) + " of " + totalPackages + " - " + modifiedFiles[i]); } if (ipc) { Console.WriteLine("[IPC]PROCESSING_FILE " + modifiedFiles[i]); int newProgress = currentPackage * 100 / totalPackages; if (lastProgress != newProgress) { Console.WriteLine("[IPC]TASK_PROGRESS " + newProgress); lastProgress = newProgress; } Console.Out.Flush(); } errors += FindTextures(gameId, textures, modifiedFiles[i], true, ref log); } for (int i = 0; i < addedFiles.Count; i++, currentPackage++) { if (installer != null) { installer.updateProgressStatus("Scanning textures " + ((currentPackage + 1) * 100) / totalPackages + "% "); } if (mainWindow != null) { mainWindow.updateStatusLabel("Finding textures in package " + (currentPackage + 1) + " of " + totalPackages + " - " + addedFiles[i]); } if (ipc) { Console.WriteLine("[IPC]PROCESSING_FILE " + addedFiles[i]); int newProgress = currentPackage * 100 / totalPackages; if (lastProgress != newProgress) { Console.WriteLine("[IPC]TASK_PROGRESS " + newProgress); lastProgress = newProgress; } Console.Out.Flush(); } errors += FindTextures(gameId, textures, addedFiles[i], false, ref log); } for (int k = 0; k < textures.Count; k++) { bool found = false; for (int t = 0; t < textures[k].list.Count; t++) { if (textures[k].list[t].path != "") { found = true; break; } } if (!found) { textures[k].list.Clear(); textures.Remove(textures[k]); k--; } } } else { int lastProgress = -1; for (int i = 0; i < GameData.packageFiles.Count; i++) { if (installer != null) { installer.updateProgressStatus("Scanning textures " + ((i + 1) * 100) / GameData.packageFiles.Count + "% "); } if (mainWindow != null) { mainWindow.updateStatusLabel("Finding textures in package " + (i + 1) + " of " + GameData.packageFiles.Count + " - " + GameData.packageFiles[i]); } if (ipc) { Console.WriteLine("[IPC]PROCESSING_FILE " + GameData.packageFiles[i]); int newProgress = i * 100 / GameData.packageFiles.Count; if (lastProgress != newProgress) { Console.WriteLine("[IPC]TASK_PROGRESS " + newProgress); lastProgress = newProgress; } Console.Out.Flush(); } FindTextures(gameId, textures, GameData.RelativeGameData(GameData.packageFiles[i]), false, ref log); } } if (gameId == MeType.ME1_TYPE) { for (int k = 0; k < textures.Count; k++) { for (int t = 0; t < textures[k].list.Count; t++) { uint mipmapOffset = textures[k].list[t].mipmapOffset; if (textures[k].list[t].slave) { MatchedTexture slaveTexture = textures[k].list[t]; string basePkgName = slaveTexture.basePackageName; if (basePkgName == Path.GetFileNameWithoutExtension(slaveTexture.path).ToUpperInvariant()) { throw new Exception(); } for (int j = 0; j < textures[k].list.Count; j++) { if (!textures[k].list[j].slave && textures[k].list[j].mipmapOffset == mipmapOffset && textures[k].list[j].packageName == basePkgName) { slaveTexture.linkToMaster = j; slaveTexture.slave = true; textures[k].list[t] = slaveTexture; break; } } } } if (!textures[k].list.Exists(s => s.slave) && textures[k].list.Exists(s => s.weakSlave)) { List <MatchedTexture> texList = new List <MatchedTexture>(); for (int t = 0; t < textures[k].list.Count; t++) { MatchedTexture tex = textures[k].list[t]; if (tex.weakSlave) { texList.Add(tex); } else { texList.Insert(0, tex); } } FoundTexture f = textures[k]; f.list = texList; textures[k] = f; if (textures[k].list[0].weakSlave) { continue; } for (int t = 0; t < textures[k].list.Count; t++) { if (textures[k].list[t].weakSlave) { MatchedTexture slaveTexture = textures[k].list[t]; string basePkgName = slaveTexture.basePackageName; if (basePkgName == Path.GetFileNameWithoutExtension(slaveTexture.path).ToUpperInvariant()) { throw new Exception(); } for (int j = 0; j < textures[k].list.Count; j++) { if (!textures[k].list[j].weakSlave && textures[k].list[j].packageName == basePkgName) { slaveTexture.linkToMaster = j; slaveTexture.slave = true; textures[k].list[t] = slaveTexture; break; } } } } } } } if (File.Exists(filename)) { File.Delete(filename); } using (FileStream fs = new FileStream(filename, FileMode.Create, FileAccess.Write)) { MemoryStream mem = new MemoryStream(); mem.WriteUInt32(textureMapBinTag); mem.WriteUInt32(textureMapBinVersion); mem.WriteInt32(textures.Count); for (int i = 0; i < textures.Count; i++) { if (generateBuiltinMapFiles) { mem.WriteByte((byte)textures[i].name.Length); } else { mem.WriteInt32(textures[i].name.Length); } mem.WriteStringASCII(textures[i].name); mem.WriteUInt32(textures[i].crc); if (generateBuiltinMapFiles) { mem.WriteInt16((short)textures[i].width); mem.WriteInt16((short)textures[i].height); mem.WriteByte((byte)textures[i].pixfmt); mem.WriteByte((byte)textures[i].flags); mem.WriteInt16((short)textures[i].list.Count); } else { mem.WriteInt32(textures[i].list.Count); } for (int k = 0; k < textures[i].list.Count; k++) { mem.WriteInt32(textures[i].list[k].exportID); if (generateBuiltinMapFiles) { if (GameData.gameType == MeType.ME1_TYPE) { mem.WriteInt16((short)textures[i].list[k].linkToMaster); if (textures[i].list[k].linkToMaster != -1) { mem.WriteStringASCIINull(textures[i].list[k].basePackageName); } } mem.WriteByte(textures[i].list[k].removeEmptyMips ? (byte)1 : (byte)0); mem.WriteByte((byte)textures[i].list[k].numMips); mem.WriteInt16((short)pkgs.IndexOf(textures[i].list[k].path)); } else { mem.WriteInt32(textures[i].list[k].linkToMaster); mem.WriteInt32(textures[i].list[k].path.Length); mem.WriteStringASCII(textures[i].list[k].path); } } } if (!generateBuiltinMapFiles) { mem.WriteInt32(GameData.packageFiles.Count); for (int i = 0; i < GameData.packageFiles.Count; i++) { string s = GameData.RelativeGameData(GameData.packageFiles[i]); mem.WriteInt32(s.Length); mem.WriteStringASCII(s); } } mem.SeekBegin(); if (generateBuiltinMapFiles) { fs.WriteUInt32(0x504D5443); fs.WriteUInt32((uint)mem.Length); byte[] compressed = new ZlibHelper.Zlib().Compress(mem.ToArray(), 9); fs.WriteUInt32((uint)compressed.Length); fs.WriteFromBuffer(compressed); } else { fs.WriteFromStream(mem, mem.Length); } } if (mainWindow != null) { if (!generateBuiltinMapFiles) { MipMaps mipmaps = new MipMaps(); if (GameData.gameType == MeType.ME1_TYPE) { errors += mipmaps.removeMipMapsME1(1, textures, mainWindow, null, false); errors += mipmaps.removeMipMapsME1(2, textures, mainWindow, null, false); } else { errors += mipmaps.removeMipMapsME2ME3(textures, mainWindow, null, false, false); } if (GameData.gameType == MeType.ME3_TYPE) { TOCBinFile.UpdateAllTOCBinFiles(); } } } treeScan = textures; if (mainWindow != null) { var time = Misc.stopTimer(); mainWindow.updateStatusLabel("Done. Process total time: " + Misc.getTimerFormat(time)); mainWindow.updateStatusLabel2(""); } return(errors); }
private bool generateBuiltinMapFiles = false; // change to true to enable map files generation public string PrepareListOfTextures(TexExplorer texEplorer, CachePackageMgr cachePackageMgr, MainWindow mainWindow, Installer installer, ref string log, bool force = false) { string errors = ""; treeScan = null; List <FoundTexture> textures = new List <FoundTexture>(); string path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), Assembly.GetExecutingAssembly().GetName().Name); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } string filename = Path.Combine(path, "me" + (int)GameData.gameType + "map.bin"); if (force && File.Exists(filename)) { File.Delete(filename); } if (File.Exists(filename)) { using (FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.ReadWrite)) { uint tag = fs.ReadUInt32(); uint version = fs.ReadUInt32(); if (tag != TexExplorer.textureMapBinTag || version != TexExplorer.textureMapBinVersion) { if (mainWindow != null) { MessageBox.Show("Detected wrong or old version of textures scan file!" + "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); mainWindow.updateStatusLabel(""); mainWindow.updateStatusLabel2(""); texEplorer.Close(); } fs.Close(); log += "Detected wrong or old version of textures scan file!" + Environment.NewLine; log += "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + Environment.NewLine; log += "Then from the main menu, select 'Remove Textures Scan File' and start Texture Manager again." + Environment.NewLine; return("Detected wrong or old version of textures scan file!" + Environment.NewLine + "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + Environment.NewLine + "Then from the main menu, select 'Remove Textures Scan File' and start Texture Manager again." + Environment.NewLine); } uint countTexture = fs.ReadUInt32(); for (int i = 0; i < countTexture; i++) { FoundTexture texture = new FoundTexture(); int len = fs.ReadInt32(); texture.name = fs.ReadStringASCII(len); texture.crc = fs.ReadUInt32(); uint countPackages = fs.ReadUInt32(); texture.list = new List <MatchedTexture>(); for (int k = 0; k < countPackages; k++) { MatchedTexture matched = new MatchedTexture(); matched.exportID = fs.ReadInt32(); matched.linkToMaster = fs.ReadInt32(); len = fs.ReadInt32(); matched.path = fs.ReadStringASCII(len); texture.list.Add(matched); } textures.Add(texture); } List <string> packages = new List <string>(); int numPackages = fs.ReadInt32(); for (int i = 0; i < numPackages; i++) { int len = fs.ReadInt32(); string pkgPath = fs.ReadStringASCII(len); pkgPath = GameData.GamePath + pkgPath; packages.Add(pkgPath); } for (int i = 0; i < packages.Count; i++) { if (GameData.packageFiles.Find(s => s.Equals(packages[i], StringComparison.OrdinalIgnoreCase)) == null) { if (mainWindow != null) { MessageBox.Show("Detected removal of game files since last game data scan." + "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); return(""); } else if (!force) { errors += "Detected removal of game files since last game data scan." + Environment.NewLine + Environment.NewLine + "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods."; return(""); } } } for (int i = 0; i < GameData.packageFiles.Count; i++) { if (packages.Find(s => s.Equals(GameData.packageFiles[i], StringComparison.OrdinalIgnoreCase)) == null) { if (mainWindow != null) { MessageBox.Show("Detected additional game files not present in latest game data scan." + "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again."); return(""); } else if (!force) { errors += "Detected additional game files not present in latest game data scan." + Environment.NewLine + Environment.NewLine + "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods."; return(""); } } } treeScan = textures; if (mainWindow != null) { mainWindow.updateStatusLabel(""); mainWindow.updateStatusLabel2(""); } return(errors); } } if (File.Exists(filename)) { File.Delete(filename); } if (mainWindow != null) { List <string> badMods = Misc.detectBrokenMod(GameData.gameType); if (badMods.Count != 0) { errors = ""; for (int l = 0; l < badMods.Count; l++) { errors += badMods[l] + Environment.NewLine; } MessageBox.Show("Detected not compatible mods: \n\n" + errors); return(""); } } if (MipMaps.checkGameDataModded(cachePackageMgr)) { if (mainWindow != null) { MessageBox.Show("Detected modded game. Can not continue." + "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + "\n\nThen start Texture Manager again."); return(""); } else if (!force) { errors += "Detected modded game. Can not continue." + Environment.NewLine + Environment.NewLine + "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods."; return(""); } } if (mainWindow != null) { DialogResult result = MessageBox.Show("Replacing textures and creating mods requires generating a map of the game's textures.\n" + "You only need to do it once.\n\n" + "IMPORTANT! Your game needs to be in vanilla state and have optional DLC/PCC mods installed.\n\n" + "Are you sure you want to proceed?", "Textures mapping", MessageBoxButtons.YesNo); if (result == DialogResult.No) { texEplorer.Close(); return(""); } } GameData.packageFiles.Sort(); if (mainWindow != null) { Misc.startTimer(); } for (int i = 0; i < GameData.packageFiles.Count; i++) { if (mainWindow != null) { mainWindow.updateStatusLabel("Finding textures in package " + (i + 1) + " of " + GameData.packageFiles.Count + " - " + GameData.packageFiles[i]); } if (installer != null) { installer.updateStatusScan("Scanning textures " + (i * 100 / GameData.packageFiles.Count) + "% "); } errors += FindTextures(textures, GameData.packageFiles[i], cachePackageMgr, ref log); } if (GameData.gameType == MeType.ME1_TYPE) { for (int k = 0; k < textures.Count; k++) { for (int t = 0; t < textures[k].list.Count; t++) { uint mipmapOffset = textures[k].list[t].mipmapOffset; if (textures[k].list[t].slave) { MatchedTexture slaveTexture = textures[k].list[t]; string basePkgName = slaveTexture.basePackageName; if (basePkgName == Path.GetFileNameWithoutExtension(slaveTexture.path).ToUpperInvariant()) { throw new Exception(); } bool found = false; for (int j = 0; j < textures[k].list.Count; j++) { if (!textures[k].list[j].slave && textures[k].list[j].mipmapOffset == mipmapOffset && textures[k].list[j].packageName == basePkgName) { slaveTexture.linkToMaster = j; textures[k].list[t] = slaveTexture; found = true; break; } } if (!found) { log += "Error: not able match 'slave' texture: + " + textures[k].name + " to 'master'."; } } } if (!textures[k].list.Exists(s => s.slave) && textures[k].list.Exists(s => s.weakSlave)) { List <MatchedTexture> texList = new List <MatchedTexture>(); for (int t = 0; t < textures[k].list.Count; t++) { MatchedTexture tex = textures[k].list[t]; if (tex.weakSlave) { texList.Add(tex); } else { texList.Insert(0, tex); } } FoundTexture f = textures[k]; f.list = texList; textures[k] = f; if (textures[k].list[0].weakSlave) { continue; } for (int t = 0; t < textures[k].list.Count; t++) { if (textures[k].list[t].weakSlave) { MatchedTexture slaveTexture = textures[k].list[t]; string basePkgName = slaveTexture.basePackageName; if (basePkgName == Path.GetFileNameWithoutExtension(slaveTexture.path).ToUpperInvariant()) { throw new Exception(); } for (int j = 0; j < textures[k].list.Count; j++) { if (!textures[k].list[j].weakSlave && textures[k].list[j].packageName == basePkgName) { slaveTexture.linkToMaster = j; textures[k].list[t] = slaveTexture; break; } } } } } } } using (FileStream fs = new FileStream(filename, FileMode.Create, FileAccess.Write)) { MemoryStream mem = new MemoryStream(); mem.WriteUInt32(TexExplorer.textureMapBinTag); mem.WriteUInt32(TexExplorer.textureMapBinVersion); mem.WriteInt32(textures.Count); for (int i = 0; i < textures.Count; i++) { mem.WriteInt32(textures[i].name.Length); mem.WriteStringASCII(textures[i].name); mem.WriteUInt32(textures[i].crc); if (generateBuiltinMapFiles) { mem.WriteInt32(textures[i].width); mem.WriteInt32(textures[i].height); mem.WriteInt32((int)textures[i].pixfmt); mem.WriteInt32(textures[i].alphadxt1 ? 1 : 0); mem.WriteInt32(textures[i].numMips); } mem.WriteInt32(textures[i].list.Count); for (int k = 0; k < textures[i].list.Count; k++) { mem.WriteInt32(textures[i].list[k].exportID); mem.WriteInt32(textures[i].list[k].linkToMaster); mem.WriteInt32(textures[i].list[k].path.Length); mem.WriteStringASCII(textures[i].list[k].path); } } if (!generateBuiltinMapFiles) { mem.WriteInt32(GameData.packageFiles.Count); for (int i = 0; i < GameData.packageFiles.Count; i++) { string s = GameData.RelativeGameData(GameData.packageFiles[i]); mem.WriteInt32(s.Length); mem.WriteStringASCII(s); } } mem.SeekBegin(); if (generateBuiltinMapFiles) { fs.WriteUInt32(0x504D5443); fs.WriteUInt32((uint)mem.Length); byte[] compressed = new ZlibHelper.Zlib().Compress(mem.ToArray(), 9); fs.WriteUInt32((uint)compressed.Length); fs.WriteFromBuffer(compressed); } else { fs.WriteFromStream(mem, mem.Length); } } if (mainWindow != null) { if (!generateBuiltinMapFiles) { MipMaps mipmaps = new MipMaps(); if (GameData.gameType == MeType.ME1_TYPE) { errors += mipmaps.removeMipMapsME1(1, textures, null, mainWindow, null); errors += mipmaps.removeMipMapsME1(2, textures, null, mainWindow, null); } else { errors += mipmaps.removeMipMapsME2ME3(textures, null, mainWindow, null); } } var time = Misc.stopTimer(); mainWindow.updateStatusLabel("Done. Process total time: " + Misc.getTimerFormat(time)); mainWindow.updateStatusLabel2(""); } treeScan = textures; return(errors); }
private void buttonPreInstallCheck_Click(object sender, EventArgs e) { clearPreCheckStatus(); buttonPreInstallCheck.Enabled = false; buttonsEnable(false); labelFinalStatus.Text = "Checking..."; labelPreMods.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreMods.Text = "Checking..."; Application.DoEvents(); memFiles = Directory.GetFiles(".", "*.mem", SearchOption.AllDirectories).Where(item => item.EndsWith(".mem", StringComparison.OrdinalIgnoreCase)).ToList(); memFiles.Sort(); if (memFiles.Count == 0) { labelPreMods.Text = "No MEM mods found!"; labelPreMods.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } errors = ""; log = ""; for (int i = 0; i < memFiles.Count; i++) { using (FileStream fs = new FileStream(memFiles[i], FileMode.Open, FileAccess.Read)) { uint tag = fs.ReadUInt32(); uint version = fs.ReadUInt32(); if (tag != TexExplorer.TextureModTag || version != TexExplorer.TextureModVersion) { if (version != TexExplorer.TextureModVersion) { errors += "File " + memFiles[i] + " was made with an older version of MEM, skipping..." + Environment.NewLine; } else { errors += "File " + memFiles[i] + " is not a valid MEM mod, skipping..." + Environment.NewLine; } continue; } else { uint gameType = 0; fs.JumpTo(fs.ReadInt64()); gameType = fs.ReadUInt32(); if (gameType != gameId) { errors += "File " + memFiles[i] + " is not a MEM mod valid for this game, skipping..." + Environment.NewLine; continue; } } } } string filename = "errors-precheck.txt"; if (File.Exists(filename)) { File.Delete(filename); } if (errors != "") { labelPreMods.Text = "There are some errors while detecting MEM mods!"; labelPreMods.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); if (File.Exists(filename)) { File.Delete(filename); } using (FileStream fs = new FileStream(filename, FileMode.CreateNew)) { fs.WriteStringASCII(errors); } Process.Start(filename); return; } labelPreMods.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreMods.Text = ""; checkBoxPreMods.Checked = true; labelPreGamePath.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreGamePath.Text = "Checking..."; Application.DoEvents(); gameData = new GameData((MeType)gameId, configIni); labelPrePath.Text = GameData.GamePath; if (!Directory.Exists(GameData.GamePath)) { labelPreGamePath.Text = "Game path is wrong!"; labelPreGamePath.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } if (!gameData.getPackages(true, true)) { labelPreGamePath.Text = "Missing game data!"; labelPreGamePath.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } if (gameId == (int)MeType.ME1_TYPE) { if (!File.Exists(GameData.GamePath + "\\BioGame\\CookedPC\\Startup_int.upk")) { labelPreGamePath.Text = "ME1 game not found!"; labelPreGamePath.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } } if (gameId == (int)MeType.ME2_TYPE) { if (!File.Exists(GameData.GamePath + "\\BioGame\\CookedPC\\Textures.tfc")) { labelPreGamePath.Text = "ME2 game not found!"; labelPreGamePath.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } } if (gameId == (int)MeType.ME3_TYPE) { if (!File.Exists(GameData.GamePath + "\\BIOGame\\PCConsoleTOC.bin")) { labelPreGamePath.Text = "ME3 game not found!"; labelPreGamePath.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } } labelPreGamePath.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreGamePath.Text = ""; checkBoxPrePath.Checked = true; labelPreAccess.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreAccess.Text = "Checking..."; Application.DoEvents(); bool writeAccess = false; if (Misc.checkWriteAccessDir(GameData.MainData)) { writeAccess = true; } if (gameId == (int)MeType.ME1_TYPE) { if (Misc.checkWriteAccessFile(GameData.GamePath + @"\BioGame\CookedPC\Packages\GameObjects\Characters\Humanoids\HumanMale\BIOG_HMM_HED_PROMorph.upk")) { writeAccess = true; } else { writeAccess = false; } } if (gameId == (int)MeType.ME2_TYPE) { if (Misc.checkWriteAccessFile(GameData.GamePath + @"\BioGame\CookedPC\BioD_CitAsL.pcc")) { writeAccess = true; } else { writeAccess = false; } } if (gameId == (int)MeType.ME3_TYPE) { if (Misc.checkWriteAccessFile(GameData.GamePath + @"\BioGame\CookedPCConsole\BioA_CitSam_000LevelTrans.pcc")) { writeAccess = true; } else { writeAccess = false; } } if (!writeAccess) { labelPreAccess.Text = "Write access denied to game folders!"; labelPreAccess.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } labelPreAccess.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreAccess.Text = ""; checkBoxPreAccess.Checked = true; labelPreSpace.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreSpace.Text = "Checking..."; Application.DoEvents(); long diskFreeSpace = Misc.getDiskFreeSpace(GameData.GamePath); long diskUsage = 0; for (int i = 0; i < memFiles.Count; i++) { diskUsage += new FileInfo(memFiles[i]).Length; } diskUsage = (long)(diskUsage * 2.5); if (gameId == (int)MeType.ME3_TYPE) { if (Directory.Exists(GameData.DLCData)) { long diskUsageDLC = 0; List <string> sfarFiles = Directory.GetFiles(GameData.DLCData, "Default.sfar", SearchOption.AllDirectories).ToList(); for (int i = 0; i < sfarFiles.Count; i++) { if (File.Exists(Path.Combine(Path.GetDirectoryName(sfarFiles[i]), "Mount.dlc"))) { sfarFiles.RemoveAt(i--); } } for (int i = 0; i < sfarFiles.Count; i++) { diskUsageDLC += new FileInfo(sfarFiles[i]).Length; } diskUsage = (long)(diskUsageDLC * 2.1); } } if (diskUsage > diskFreeSpace) { labelPreSpace.Text = "You have not enough disk space remaining. You need about " + Misc.getBytesFormat(diskUsage) + " free."; labelPreSpace.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary checking failed. Issue detected..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } labelPreSpace.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreSpace.Text = ""; checkBoxPreSpace.Checked = true; labelPreVanilla.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreVanilla.Text = "Checking..."; Application.DoEvents(); if (Misc.detectBrokenMod((MeType)gameId)) { labelPreVanilla.Text = "Detected broken mod!"; labelPreVanilla.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary check detected issue..."; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); return; } if (!checkBoxOptionVanilla.Checked) { errors = Misc.checkGameFiles((MeType)gameId, null, this); } if (errors != "") { using (FileStream fs = new FileStream(filename, FileMode.OpenOrCreate)) { fs.SeekEnd(); fs.WriteStringASCII("=========================================================" + Environment.NewLine); fs.WriteStringASCII("WARNING: looks like the following file(s) are not vanilla" + Environment.NewLine); fs.WriteStringASCII("=========================================================" + Environment.NewLine + Environment.NewLine); fs.WriteStringASCII(errors); } Process.Start(filename); labelPreVanilla.Text = "Game files are not vanilla!"; labelPreVanilla.ForeColor = Color.FromKnownColor(KnownColor.Red); labelFinalStatus.Text = "Preliminary check detected potential issue..."; } else { labelPreVanilla.ForeColor = Color.FromKnownColor(KnownColor.LimeGreen); labelPreVanilla.Text = ""; labelFinalStatus.Text = "Ready to go. Press START button!"; } checkBoxPreVanilla.Checked = true; buttonPreInstallCheck.Enabled = true; buttonsEnable(true); buttonSTART.Enabled = true; }