private static void DiscardPile_CardPushed(object sender, PlayerCardEventArgs e) { }
private void player_CardPlayed(object sender, PlayerCardEventArgs e) { // TODO: Notify Players a card was played DiscardPile.Push(e.Player, e.Card); }
private static void DrawPile_CardPopped(object sender, PlayerCardEventArgs e) { e.Player.DrawCard(e.Card); }