override public void RunConcurrentMas(ConcurrentEnvironment env) { string home = env.ContainerName; if (home == "") { Console.WriteLine("Container not activated."); return; } Console.WriteLine("This is " + home); switch (home) { case "Container1": var m = new MobileAgent(); env.Add(m, "Container1.mobile"); for (int i = 1; i <= 1; i++) { var a = new StaticAgent(); env.Add(a, "Container1.a" + i); a.Start(); } m.Start(); break; case "Container2": for (int i = 1; i <= 2; i++) { var a = new StaticAgent(); env.Add(a, "Container2.b" + i); a.Start(); } break; case "Container3": for (int i = 1; i <= 3; i++) { var a = new StaticAgent(); env.Add(a, "Container3.c" + i); a.Start(); } break; default: break; } env.WaitAll(); }
public override void RunMas(EnvironmentMas env) { string home = env.ContainerName; if (home == "") { Console.WriteLine("Container not activated."); return; } Console.WriteLine($"This is {home}"); switch (home) { case "Container1": var m = new MobileAgent(); env.Add(m, "mobile-k1"); for (int i = 1; i <= 1; i++) { var a = new StaticAgent(); env.Add(a, $"a{i}-k1"); } break; case "Container2": for (int i = 1; i <= 2; i++) { var a = new StaticAgent(); env.Add(a, $"b{i}-k1"); } break; case "Container3": for (int i = 1; i <= 3; i++) { var a = new StaticAgent(); env.Add(a, $"c{i}-k3"); } break; default: break; } env.Start(); }