public static void Puzzle005_Returns_Minus_One_If_Maximum_Value_Is_Too_Small() { // Arrange string[] args = new[] { "1" }; // Act and Assert Puzzles.AssertInvalid <Puzzle005>(args); }
public static void Puzzle012_Returns_Minus_One_If_Divisors_Value_Is_Too_Small() { // Arrange string[] args = new[] { "0" }; // Act and Assert Puzzles.AssertInvalid <Puzzle012>(args); }
public static void Puzzle020_Returns_Minus_One_If_Number_Is_Too_Small() { // Arrange string[] args = new[] { "-1" }; // Act and Assert Puzzles.AssertInvalid <Puzzle020>(args); }
public static void Puzzle028_Returns_Minus_One_If_Sides_Value_Is_Even() { // Arrange string[] args = new[] { "2" }; // Act and Assert Puzzles.AssertInvalid <Puzzle028>(args); }
public static void Puzzle031_Returns_Minus_One_If_Total_Is_Invalid() { // Arrange string[] args = new[] { "a" }; // Act and Assert Puzzles.AssertInvalid<Puzzle031>(args); }
public static void Puzzle002_Returns_Minus_One_If_Maximum_Value_Is_Invalid() { // Arrange string[] args = new[] { "a" }; // Act and Assert Puzzles.AssertInvalid <Puzzle002>(args); }