예제 #1
0
 private void sideRight_SelectedNode(object sender, EntryEventArgs e)
 {
     sideLeft.SelectNode(e.NodePath);
 }
예제 #2
0
 private void sideRight_ExpandingNode(object sender, EntryEventArgs e)
 {
     sideLeft.Expand(e.NodePath);
 }
예제 #3
0
 private void sideRight_CollapsingNode(object sender, EntryEventArgs e)
 {
     sideLeft.Collapse(e.NodePath);
 }
예제 #4
0
 private void OnSelectedNode(string nodePath, Entry entry)
 {
     if (SelectedNode != null)
     {
         var e = new EntryEventArgs { NodePath = nodePath, Entry = entry };
         SelectedNode(this, e);
     }
 }
예제 #5
0
 private void OnExpandingNode(string nodePath, Entry entry)
 {
     if (ExpandingNode != null)
     {
         var e = new EntryEventArgs { NodePath = nodePath, Entry = entry };
         ExpandingNode(this, e);
     }
 }
예제 #6
0
 private void OnCollapsingNode(string nodePath, Entry entry)
 {
     if (CollapsingNode != null)
     {
         var e = new EntryEventArgs { NodePath = nodePath, Entry = entry };
         CollapsingNode(this, e);
     }
 }