예제 #1
0
        private void warpWorldCallback(object sender, VideoProcessor.TemplateMatchEventArgs e)
        {
            if (!Properties.Settings.Default.WarpWorldEnabled)
            {
                return;
            }
            if (e.template.eventType != "exit")
            {
                return;
            }

            var latestLevel = tracker.latest("level");

            if (latestLevel == null)
            {
                log.Debug("[WarpWorld] Latest was null, no update");
                return;
            }

            if (tracker.latest("clear") != null)
            {
                log.Debug("[WarpWorld] Level was already cleared, not sending loss.");
                return;
            }

            Thread.Sleep(20000);

            var currentLevel = tracker.latest("level");

            if (currentLevel == null || currentLevel.time.Ticks == latestLevel.time.Ticks || currentLevel.data != latestLevel.data)
            {
                log.Debug("[WarpWorld] Loss");
                WarpWorld?.lose();
            }
            else
            {
                log.Debug("[WarpWorld] Rejoined level, not sending loss.");
            }
        }
예제 #2
0
        /// <summary>
        /// Event Callback for the Black Screen event generated by the VideoProcessor
        /// </summary>
        private void VideoProcessor_BlackScreen(object sender, VideoProcessor.BlackScreenEventArgs e)
        {
            log.Debug(String.Format("Detected a black screen [{0}]", e.seconds));
            BeginInvoke((MethodInvoker)(() => processingLabel.Text = "Processing black screen..."));

            double imageMatchPercent = ImageLibrary.CompareImages(e.currentFrame, levelDetailScreen);

            // Is this frame a 90% match to a level screen?
            if (imageMatchPercent > 0.90)
            {
                log.Info(String.Format("Detected new level. [{0}]", e.seconds));

                BeginInvoke((MethodInvoker)(() => processingLabel.Text = "Processing level screen..."));

                Level level = OCRLibrary.GetLevelFromFrame(e.currentFrame);
                writeLevelToFile(level);
                SMMServer.BroadcastLevel(level);

                BeginInvoke((MethodInvoker)(() => ocrTextBox.Text = level.code + "  |  " + level.author + "  |  " + level.name));
                BeginInvoke((MethodInvoker)(() => processingLabel.Text = ""));

                previewer.SetLastMatch(e.currentFrame);
            }
            else
            {
                // Not a new level, see if we can detect a template.
                Dictionary <String, bool> events = new Dictionary <String, bool>
                {
                    { "death", false },
                    { "restart", false },
                    { "exit", false },
                    { "gameover", false },
                    { "skip", false }
                };

                BeginInvoke((MethodInvoker)(() => processingLabel.Text = "Processing events..."));
                foreach (Image <Bgr, byte> f in e.frameBuffer)
                {
                    // Skip any empty frames in the buffer
                    if (f == null)
                    {
                        continue;
                    }

                    Image <Gray, byte> grayscaleFrame = f.Mat.ToImage <Gray, byte>().Resize(640, 480, Inter.Cubic);
                    //grayscaleFrame.Save("frame_" + DateTime.Now.ToString("yyyyMMddHHmmssffff") + ".png"); // XXX: Useful for debugging template false-negatives, and for getting templates

                    List <Rectangle> boundaries = new List <Rectangle>();
                    foreach (EventTemplate tmpl in templates)
                    {
                        if (events[tmpl.eventType])
                        {
                            continue;
                        }
                        Point loc = tmpl.getLocation(grayscaleFrame);
                        if (!loc.IsEmpty)
                        {
                            events[tmpl.eventType] = true;
                            boundaries.Add(ImageLibrary.ChangeSize(new Rectangle(loc.X, loc.Y, tmpl.template.Width, tmpl.template.Height), grayscaleFrame.Size, f.Size));
                            previewer.SetLastMatch(f, boundaries.ToArray());
                        }
                    }
                }
                BeginInvoke((MethodInvoker)(() => processingLabel.Text = ""));

                foreach (var evt in events)
                {
                    if (evt.Value)
                    {
                        log.Info(String.Format("Detected {0} [{1}].", evt.Key, e.seconds));
                        SMMServer.BroadcastEvent(evt.Key);

                        // Even though this will get sent on exiting after a clear, it only matters if a entry is active, and after marking it as a win it goes inactive.
                        if (evt.Key == "exit")
                        {
                            if (Properties.Settings.Default.WarpWorldEnabled)
                            {
                                WarpWorld?.lose();
                            }
                            if (JsonSettings.ClearOnExit)
                            {
                                clearJsonFile();
                            }
                        }
                        if (evt.Key == "skip" && JsonSettings.ClearOnSkip)
                        {
                            clearJsonFile();
                        }
                        if (evt.Key == "gameover" && JsonSettings.ClearOnGameover)
                        {
                            clearJsonFile();
                        }
                    }
                }
            }
        }