private static void OnFlee() { if (E.IsReady() && Player.ManaPercent >= MariagiospaldaMenu.FleeM() && PiuwPiuwMissile == null && !MariagiospaldaMenu.ComboE2()) { E.Cast(Player.ServerPosition.Extend(Game.CursorPos, W.Range).To3D()); fleeing = true; } }