/// <summary> /// Previouses this instance. /// </summary> public void Previous() { using (BusyStack.GetToken()) { var item = Playlist.Previous(); Player.Play(item); } }
/// <summary> /// Determines whether this instance can previous. /// </summary> /// <returns> /// <c>true</c> if this instance can previous; otherwise, <c>false</c>. /// </returns> public bool CanPrevious() { var item = Playlist.Previous(); return(CanPlay(item)); }