/// <summary> /// Test whether two geometries lie within a given distance of each other. /// </summary> /// <param name="g0"></param> /// <param name="g1"></param> /// <param name="distance"></param> /// <returns></returns> public static bool IsWithinDistance(IGeometry g0, IGeometry g1, double distance) { DistanceOp distOp = new DistanceOp(g0, g1, distance); return(distOp.Distance() <= distance); }
/// <summary> /// Compute the the closest points of two geometries. /// The points are presented in the same order as the input Geometries. /// </summary> /// <param name="g0">A <c>Geometry</c>.</param> /// <param name="g1">Another <c>Geometry</c>.</param> /// <returns>The closest points in the geometries.</returns> public static ICoordinate[] ClosestPoints(IGeometry g0, IGeometry g1) { DistanceOp distOp = new DistanceOp(g0, g1); return(distOp.ClosestPoints()); }
/// <summary> /// Compute the distance between the closest points of two geometries. /// </summary> /// <param name="g0">A <c>Geometry</c>.</param> /// <param name="g1">Another <c>Geometry</c>.</param> /// <returns>The distance between the geometries.</returns> public static double Distance(IGeometry g0, IGeometry g1) { DistanceOp distOp = new DistanceOp(g0, g1); return(distOp.Distance()); }