예제 #1
0
        private void DrawLinkTool()
        {
            EditorGUI.BeginChangeCheck();
            linkTool_MarkMode = GUILayout.Toggle(linkTool_MarkMode, "Link Mode", GUI.skin.button);
            if (EditorGUI.EndChangeCheck())
            {
                // reset when mode changes
                if (linkTool_MarkMode)
                {
                    linkTool_UnlinkMode = false;
                }
                unlinkSelection.Clear();
                linkTool_Nodes[0].Clear();
                linkTool_Nodes[1].Clear();
                SceneView.RepaintAll();
            }

            if (linkTool_MarkMode)
            {
                EditorGUILayout.BeginVertical(Toolbox_Style);
                if (GUILayout.Button("Clear Marked"))
                {
                    linkTool_Nodes[0].Clear();
                    linkTool_Nodes[1].Clear();
                    SceneView.RepaintAll();
                }
                GUILayout.Space(10);
                linkTool_Data = EditorGUILayout.IntField("Link Data", linkTool_Data);
                if (MapNavEdUtil.GUILayout_LabelButton("", "Apply"))
                {
                    UpdateNodeLinkData();
                    linkTool_Nodes[0].Clear();
                    linkTool_Nodes[1].Clear();
                    SceneView.RepaintAll();
                }

                EditorGUILayout.EndVertical();
                GUILayout.Space(30);
            }

            EditorGUI.BeginChangeCheck();
            linkTool_UnlinkMode = GUILayout.Toggle(linkTool_UnlinkMode, "UnLink Mode", GUI.skin.button);
            if (EditorGUI.EndChangeCheck())
            {
                // reset when mode changes
                if (linkTool_UnlinkMode)
                {
                    linkTool_MarkMode = false;
                }
                unlinkSelection.Clear();
                linkTool_Nodes[0].Clear();
                linkTool_Nodes[1].Clear();
                SceneView.RepaintAll();
            }

            if (linkTool_UnlinkMode)
            {
                EditorGUILayout.BeginVertical(Toolbox_Style);
                if (GUILayout.Button("Remove all Links"))
                {
                    if (EditorUtility.DisplayDialog("Warning", "You are about to remove all link data, continue?", "Yes", "Cancel"))
                    {
                        for (int i = 0; i < mapnav.grid.Length; i++)
                        {
                            mapnav.grid[i].linkData = null;
                        }
                        EditorUtility.SetDirty(mapnav);
                        GUI.changed = false;

                        col.Clear();
                        linkCache.Clear();
                        linkTool_Nodes[0].Clear();
                        linkTool_Nodes[1].Clear();
                        SceneView.RepaintAll();
                    }
                }
                GUILayout.Space(10);
                if (unlinkSelection.Count > 0)
                {
                    if (GUILayout.Button("Remove Selected"))
                    {
                        foreach (LinkCacheEntry n in unlinkSelection)
                        {
                            mapnav.grid[n.idx1].RemoveLinkData(n.idx2, mapnav);
                        }

                        EditorUtility.SetDirty(mapnav);
                        GUI.changed = false;

                        unlinkSelection.Clear();
                        col.Clear();
                        linkCache.Clear();
                        linkTool_Nodes[0].Clear();
                        linkTool_Nodes[1].Clear();
                        UpdateLinkCache();
                        SceneView.RepaintAll();
                    }

                    foreach (LinkCacheEntry n in unlinkSelection)
                    {
                        //EditorGUILayout.BeginHorizontal();
                        GUILayout.Label(mapnav.grid[n.idx1].ToString() + " => " + mapnav.grid[n.idx2].ToString());
                        //EditorGUILayout.EndHorizontal();
                    }
                }

                EditorGUILayout.EndVertical();
                GUILayout.Space(30);
            }

            GUILayout.Space(15);
            EditorGUI.BeginChangeCheck();
            linkTool_DrawLinks = EditorGUILayout.Toggle("Show NodeLinks", linkTool_DrawLinks);
            if (EditorGUI.EndChangeCheck())
            {
                SceneView.RepaintAll();
            }
        }
예제 #2
0
        public override void OnInspectorGUI()
        {
            DrawDefaultInspector();
            if (GUI.changed)
            {
                EditorUtility.SetDirty(mapnav);
                GUI.changed = false;
            }

            InitUI();

            mapnav = target as MapNavBase;
            if (mapnav == null)
            {
                return;
            }

            EditorGUILayout.Space();
            GUILayout.Label("Tools");
            if (GUILayout.Button("Generate Grid"))
            {
                for (int i = 0; i < tool.Length; i++)
                {
                    tool[i] = false;
                }
                linkCache.Clear();
                col.Clear();
                linkTool_Nodes[0].Clear();
                linkTool_Nodes[1].Clear();

                mapnav.CreateGrid(NodeType);
                EditorUtility.SetDirty(mapnav);
            }
            if (GUILayout.Button("Lift Grid"))
            {
                mapnav.ChangeGridHeight(+1);
                EditorUtility.SetDirty(mapnav);
            }
            if (GUILayout.Button("Lower Grid"))
            {
                mapnav.ChangeGridHeight(-1);
                EditorUtility.SetDirty(mapnav);
            }
            if (GUILayout.Button("Smooth Out"))
            {
                mapnav.SmoothOut();
                EditorUtility.SetDirty(mapnav);
            }

            tool[0] = GUILayout.Toggle(tool[0], "Height Tool", GUI.skin.button);
            if (tool[0])
            {
                EditorGUILayout.BeginVertical(Toolbox_Style);
                heightTool_LayerMask      = MapNavEdUtil.GUILayout_LayerMaskField("Layer Mask", heightTool_LayerMask);
                heightTool_startHeight    = EditorGUILayout.FloatField("Start Height", heightTool_startHeight);
                heightTool_endHeight      = EditorGUILayout.FloatField("End Height", heightTool_endHeight);
                heightTool_markInvalids   = EditorGUILayout.Toggle("Mark Invalid", heightTool_markInvalids);
                heightTool_extraPrecision = (heightTool_extraPrecision_type)EditorGUILayout.EnumPopup("Extra Precision", heightTool_extraPrecision);
                if (MapNavEdUtil.GUILayout_LabelButton("", "Execute"))
                {
                    mapnav.AdjustToColliders(heightTool_LayerMask, heightTool_startHeight, linkTool_Data, heightTool_markInvalids, (int)heightTool_extraPrecision);
                    EditorUtility.SetDirty(mapnav);
                }
                EditorGUILayout.EndVertical();
            }

            EditorGUI.BeginChangeCheck();
            tool[1] = GUILayout.Toggle(tool[1], "NodeLink Tool", GUI.skin.button);
            if (EditorGUI.EndChangeCheck())
            {
                SceneView.RepaintAll();
            }

            if (tool[1])
            {
                EditorGUILayout.BeginVertical(Toolbox_Style);
                DrawLinkTool();
                EditorGUILayout.EndVertical();
            }

            EditorGUILayout.Space();
            GUILayout.Label("Debug");
            mapnav._dev_show_nodes = GUILayout.Toggle(mapnav._dev_show_nodes, "Show Nodes", GUI.skin.button);
            if (mapnav._dev_show_nodes)
            {
                EditorGUI.BeginChangeCheck();
                debug_ShowLabels = EditorGUILayout.Toggle("Show labels", debug_ShowLabels);
                if (EditorGUI.EndChangeCheck())
                {
                    SceneView.RepaintAll();
                }
            }
        }