private void MoveBiomeDown(BiomeEditorItemViewModel item) { var currentIdx = Items.IndexOf(item); Items.RemoveAt(currentIdx); Items.Insert(currentIdx + 1, item); }
private bool CanMoveBiomeUp(BiomeEditorItemViewModel item) { return(Items.IndexOf(item) != 0); }
private bool CanMoveDownBiome(BiomeEditorItemViewModel item) { return(Items.IndexOf(item) < Items.Count - 1); }
private void DeleteBiome(BiomeEditorItemViewModel item) { Items.Remove(item); }