public override void Initialize() { m_transformMapper = new ComponentMapper<Transform>(world); m_tilemapMapper = new ComponentMapper<Tilemap>(world); m_tilemapRenderMapper = new ComponentMapper<TilemapRender>(world); m_toolSys = (CurrentToolSystem)(world.SystemManager.GetSystem<CurrentToolSystem>()[0]); }
public override void Initialize() { m_tilemapMapper = new ComponentMapper<Tilemap>(world); m_toolSys = (CurrentToolSystem)(world.SystemManager.GetSystem<CurrentToolSystem>()[0]); m_drawCanvasSys = (DrawCanvasSystem)(world.SystemManager.GetSystem<DrawCanvasSystem>()[0]); }