private bool validatePlayer(Tilemap p_tilemap) { int numPlayers = 0; bool connectedToRoad = false; for (int y = 0; y < p_tilemap.getRows(); y++) { for (int x = 0; x < p_tilemap.getColumns(); x++) { if (p_tilemap.getState(x, y) == 270) { numPlayers ++; if(p_tilemap.connectedTo(x, y, 3 * 30, 5 * 30)) connectedToRoad = true; } } } if(numPlayers == 1 && connectedToRoad) return true; return false; }