protected ScoreRendererBase(ScoreRendererSettings settings) { Settings = settings; resolver.AddServices(measurementService, alterationService, scoreService, beamingService); Strategies = resolver.ResolveAll <MusicalSymbolRenderStrategyBase>().ToArray(); FinishingTouches = resolver.ResolveAll <IFinishingTouch>().ToArray(); Exceptions = new List <Exception>(); }
public ScoreRenderer(TCanvas canvas, ScoreRendererSettings settings) : base(settings) { Canvas = canvas; }