/// <summary> /// Variable will be sent instantly to the servers /// </summary> /// <param name="value"></param> /// <param name="pls"></param> public void SetNowForServers(T value, params CServerConnection[] srvs) { CManialink.Set_SendNow(new CNCGetterSetter() { Value = value, Servers = srvs, varName = varName, varPrefix = varPrefix }); }
/// <summary> /// Variable will be sent instantly to the players /// </summary> /// <param name="value"></param> /// <param name="pls"></param> public void SetNowForPlayers(T value, params CPlayer[] pls) { CManialink.Set_SendNow(new CNCGetterSetter() { Value = value, Players = pls, varName = varName, varPrefix = varPrefix }); }