public PacketClass BuildPartyMemberStatsOffline(ulong guid) { var packet = new PacketClass(Opcodes.SMSG_PARTY_MEMBER_STATS_FULL); packet.AddPackGuid(guid); packet.AddUInt32((uint)PartyMemberStatsFlag.GROUP_UPDATE_FLAG_STATUS); packet.AddInt8((byte)PartyMemberStatsStatus.STATUS_OFFLINE); return(packet); }
public void SendProficiency(ClientClass client, byte proficiencyType, int proficiencyFlags) { var packet = new PacketClass(Opcodes.SMSG_SET_PROFICIENCY); try { packet.AddInt8(proficiencyType); packet.AddInt32(proficiencyFlags); client.Send(packet); } finally { packet.Dispose(); } _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] SMSG_SET_PROFICIENCY", client.IP, client.Port); }
public PacketClass BuildChatMessage(ulong senderGuid, string message, ChatMsg msgType, LANGUAGES msgLanguage, byte flag = 0, string msgChannel = "Global") { var packet = new PacketClass(Opcodes.SMSG_MESSAGECHAT); try { packet.AddInt8((byte)msgType); packet.AddInt32((int)msgLanguage); switch (msgType) { case var @case when @case == ChatMsg.CHAT_MSG_CHANNEL: { packet.AddString(msgChannel); packet.AddUInt32(0U); packet.AddUInt64(senderGuid); break; } case var case1 when case1 == ChatMsg.CHAT_MSG_YELL: case var case2 when case2 == ChatMsg.CHAT_MSG_SAY: case var case3 when case3 == ChatMsg.CHAT_MSG_PARTY: { packet.AddUInt64(senderGuid); packet.AddUInt64(senderGuid); break; } case var case4 when case4 == ChatMsg.CHAT_MSG_SYSTEM: case var case5 when case5 == ChatMsg.CHAT_MSG_EMOTE: case var case6 when case6 == ChatMsg.CHAT_MSG_IGNORED: case var case7 when case7 == ChatMsg.CHAT_MSG_SKILL: case var case8 when case8 == ChatMsg.CHAT_MSG_GUILD: case var case9 when case9 == ChatMsg.CHAT_MSG_OFFICER: case var case10 when case10 == ChatMsg.CHAT_MSG_RAID: case var case11 when case11 == ChatMsg.CHAT_MSG_WHISPER_INFORM: case var case12 when case12 == ChatMsg.CHAT_MSG_GUILD: case var case13 when case13 == ChatMsg.CHAT_MSG_WHISPER: case var case14 when case14 == ChatMsg.CHAT_MSG_AFK: case var case15 when case15 == ChatMsg.CHAT_MSG_DND: case var case16 when case16 == ChatMsg.CHAT_MSG_RAID_LEADER: case var case17 when case17 == ChatMsg.CHAT_MSG_RAID_WARNING: { packet.AddUInt64(senderGuid); break; } case var case18 when case18 == ChatMsg.CHAT_MSG_MONSTER_SAY: case var case19 when case19 == ChatMsg.CHAT_MSG_MONSTER_EMOTE: case var case20 when case20 == ChatMsg.CHAT_MSG_MONSTER_YELL: { _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.WARNING, "Use Creature.SendChatMessage() for this message type - {0}!", msgType); break; } default: { _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.WARNING, "Unknown chat message type - {0}!", msgType); break; } } packet.AddUInt32((uint)(Encoding.UTF8.GetByteCount(message) + 1)); packet.AddString(message); packet.AddInt8(flag); } catch (Exception) { _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.FAILED, "failed chat message type - {0}!", msgType); } return(packet); }