예제 #1
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 public ushort GetPort(int index) => ScriptingInterfaceOfIMBPeer.call_GetPortDelegate(index);
예제 #2
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 public void SetRelevantGameOptions(int index, bool sendMeBloodEvents, bool sendMeSoundEvents) => ScriptingInterfaceOfIMBPeer.call_SetRelevantGameOptionsDelegate(index, sendMeBloodEvents, sendMeSoundEvents);
예제 #3
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 public uint GetHost(int index) => ScriptingInterfaceOfIMBPeer.call_GetHostDelegate(index);
예제 #4
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 public double GetAveragePingInMilliseconds(int index) => ScriptingInterfaceOfIMBPeer.call_GetAveragePingInMillisecondsDelegate(index);
예제 #5
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 public double GetAverageLossPercent(int index) => ScriptingInterfaceOfIMBPeer.call_GetAverageLossPercentDelegate(index);
예제 #6
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 public void BeginModuleEvent(int index, bool isReliable) => ScriptingInterfaceOfIMBPeer.call_BeginModuleEventDelegate(index, isReliable);
예제 #7
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 public void EndModuleEvent(bool isReliable) => ScriptingInterfaceOfIMBPeer.call_EndModuleEventDelegate(isReliable);
예제 #8
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 public bool GetIsSynchronized(int index) => ScriptingInterfaceOfIMBPeer.call_GetIsSynchronizedDelegate(index);
예제 #9
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 public void SendExistingObjects(int index, UIntPtr missionPointer) => ScriptingInterfaceOfIMBPeer.call_SendExistingObjectsDelegate(index, missionPointer);
예제 #10
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 public void SetIsSynchronized(int index, bool value) => ScriptingInterfaceOfIMBPeer.call_SetIsSynchronizedDelegate(index, value);
예제 #11
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 public bool IsActive(int index) => ScriptingInterfaceOfIMBPeer.call_IsActiveDelegate(index);
예제 #12
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 public void SetTeam(int index, int teamIndex) => ScriptingInterfaceOfIMBPeer.call_SetTeamDelegate(index, teamIndex);
예제 #13
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 public void SetControlledAgent(int index, UIntPtr missionPointer, int agentIndex) => ScriptingInterfaceOfIMBPeer.call_SetControlledAgentDelegate(index, missionPointer, agentIndex);
예제 #14
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 public void SetUserData(int index, MBNetworkPeer data) => ScriptingInterfaceOfIMBPeer.call_SetUserDataDelegate(index, data != null ? data.GetManagedId() : 0);