public void Failure() { var myblackboard = new Blackboard(); var node = new RetryNode(new Task.AlwaysFailureNode(), 10); var result = node.Execute(myblackboard); Assert.Equal(BehaviorReturnCode.Failure, result); }
public void Success() { var myblackboard = new Blackboard(); var node = new RetryNode(new Task.AlwaysSuccessNode(), 10); var result = node.Execute(myblackboard); Assert.Equal(BehaviorReturnCode.Success, result); }
public void Execute() { var myblackboard = new Blackboard(); var node = new RetryNode(new Task.ActionNode(blackboard => { var attempt = (int)blackboard.Properties["Attempt"]; if (attempt >= 5) { return(BehaviorReturnCode.Success); } else { return(BehaviorReturnCode.Failure); } }), 10, "Attempt"); var result = node.Execute(myblackboard); Assert.Equal(BehaviorReturnCode.Success, result); Assert.Equal(5, (int)myblackboard.Properties["Attempt"]); }