private void button16_Click(object sender, EventArgs e) { CPlayerCtrl.PlayersAttrListClear(); CPlayerCtrl.LoadPlayerInfos(txt_svrForder.Text + "\\DataBase\\saves\\players.dat"); FillPlayerLstView(); }
private void btn_heroRd_Click(object sender, EventArgs e) { CPlayerCtrl.LoadPlayerInfos(txt_svrForder.Text + "\\DataBase\\saves\\players.dat", true); warHandle.BaseForlder = txt_svrForder.Text; FillWarHerosLstv(); }
private void btn_xbAccReLoad_Click(object sender, EventArgs e) { CPlayerCtrl.LoadPlayerInfos(txt_svrForder.Text + "\\DataBase\\saves\\players.dat", true); FillXbAccLstView(); xbPlayersInfoSltIndex = 0; }