void UpdateBuildings() { foreach (Building b in Buildings) { if (Money >= b.PowerBreakpoint && !b.Built) { FrameScript.BuildBuilding(FrameScript.BuildingPrefab, b); } } }
void UpdateBuildings() { foreach (Building b in Buildings) { if (Money >= b.PowerBreakpoint && !b.Built) { Lightning.GoToPanel(b.Panel); FrameScript.BuildBuilding(FrameScript.BuildingPrefab, b); } } }