public override void ModifyHitPvp(Player target, ref int damage, ref bool crit) { BaseWhip.ModifyHitAny(projectile, ref damage, ref crit); }
public override void ModifyHitNPC(NPC target, ref int damage, ref float knockback, ref bool crit, ref int hitDirection) { BaseWhip.ModifyHitAny(projectile, ref damage, ref knockback, ref crit, doubleCritWindow); }