public Dirt(Point2D location) : base(location, 10, 0) { this.CompositeRenderer = new ComponentRenderer(); this.CompositeRenderer.RenderQueue.Visuals.Add(new StaticTexture(Dirt.GetTextureID(), RenderLayer.DirtBase)); }
public Dirt(Point2D location, int dimension) : base(location, dimension, 10, 0) { this.AddComponent(new TillablePercentDone(.07F)); this.GetExactComponent <ComponentRenderer>().RenderQueue.Add( new StaticTexture(Dirt.GetTextureID(), RenderLayer.DirtBase)); }
public Dirt(Point2D location) : base(location, 10, 0) { this.TillableBehavior = new TillablePercentDone(); this.CompositeRenderer = new ComponentRenderer(); this.CompositeRenderer.RenderQueue.Add(new StaticTexture(Dirt.GetTextureID(), RenderLayer.DirtBase)); }