public override void Update(GameTime gameTime) { cursorTimer++; cursorTimer %= 60; if (StorageGUI.MouseClicked && Parent != null) { Rectangle dim = InterfaceHelper.GetFullRectangle(this); MouseState mouse = StorageGUI.curMouse; bool mouseOver = mouse.X > dim.X && mouse.X <dim.X + dim.Width && mouse.Y> dim.Y && mouse.Y < dim.Y + dim.Height; if (!hasFocus && mouseOver) { hasFocus = true; CheckBlockInput(); } else if (hasFocus && !mouseOver) { hasFocus = false; CheckBlockInput(); cursorPosition = text.Length; } } else if (StorageGUI.curMouse.RightButton == ButtonState.Pressed && StorageGUI.oldMouse.RightButton == ButtonState.Released && Parent != null && hasFocus) { Rectangle dim = InterfaceHelper.GetFullRectangle(this); MouseState mouse = StorageGUI.curMouse; bool mouseOver = mouse.X > dim.X && mouse.X <dim.X + dim.Width && mouse.Y> dim.Y && mouse.Y < dim.Y + dim.Height; if (!mouseOver) { hasFocus = false; cursorPosition = text.Length; CheckBlockInput(); } } if (hasFocus) { PlayerInput.WritingText = true; Main.instance.HandleIME(); string newString = Main.GetInputText(text); if (!newString.Equals(text)) { text = newString; cursorPosition = text.Length; StorageGUI.RefreshItems(); } if (KeyTyped(Keys.Enter) || KeyTyped(Keys.Tab) || KeyTyped(Keys.Escape)) { hasFocus = false; CheckBlockInput(); } } base.Update(gameTime); }
public override bool ShiftClickSlot(Item[] inventory, int context, int slot) { if (context != ItemSlot.Context.InventoryItem && context != ItemSlot.Context.InventoryCoin && context != ItemSlot.Context.InventoryAmmo) { return(false); } if (storageAccess.X < 0 || storageAccess.Y < 0) { return(false); } Item item = inventory[slot]; if (item.favorited || item.IsAir) { return(false); } int oldType = item.type; int oldStack = item.stack; if (StorageCrafting()) { if (Main.netMode == 0) { GetCraftingAccess().TryDepositStation(item); } else { NetHelper.SendDepositStation(GetCraftingAccess().ID, item); item.SetDefaults(0, true); } } else { if (Main.netMode == 0) { GetStorageHeart().DepositItem(item); } else { NetHelper.SendDeposit(GetStorageHeart().ID, item); item.SetDefaults(0, true); } } if (item.type != oldType || item.stack != oldStack) { Main.PlaySound(7, -1, -1, 1, 1f, 0f); StorageGUI.RefreshItems(); } return(true); }
public static void HandlePacket(BinaryReader reader, int sender) { MessageType type = (MessageType)reader.ReadByte(); if (type == MessageType.SearchAndRefreshNetwork) { ReceiveSearchAndRefresh(reader); } else if (type == MessageType.TryStorageOperation) { ReceiveStorageOperation(reader, sender); } else if (type == MessageType.StorageOperationResult) { ReceiveOperationResult(reader); } else if (type == MessageType.RefreshNetworkItems) { StorageGUI.RefreshItems(); } else if (type == MessageType.ClientSendTEUpdate) { ReceiveClientSendTEUpdate(reader, sender); } else if (type == MessageType.TryStationOperation) { ReceiveStationOperation(reader, sender); } else if (type == MessageType.StationOperationResult) { ReceiveStationResult(reader); } else if (type == MessageType.ResetCompactStage) { ReceiveResetCompactStage(reader); } else if (type == MessageType.CraftRequest) { ReceiveCraftRequest(reader, sender); } else if (type == MessageType.CraftResult) { ReceiveCraftResult(reader); } }
public override void Update(GameTime gameTime) { int oldChoice = choice; if (StorageGUI.MouseClicked && Parent != null) { for (int k = 0; k < buttons.Length; k++) { if (MouseOverButton(StorageGUI.curMouse.X, StorageGUI.curMouse.Y, k)) { choice = k; break; } } } if (oldChoice != choice) { StorageGUI.RefreshItems(); } }
public void OpenStorage(Point16 point, bool remote = false) { storageAccess = point; remoteAccess = remote; StorageGUI.RefreshItems(); }