private void OnLoaded(object sender, RoutedEventArgs e) { var grids = layout.Grids.ToList(); _grid1 = grids[0]; _grid2 = grids[1]; _grid3 = grids[2]; _grid4 = grids[3]; _grid1.OnlyAllowSingleSelection = true; grids.ForEach(g => g.ClearButtons()); grids.ForEach(g => g.AutoUnselectOnTouch = true); grids.ForEach(g => g.EnablePaging = true); grids.ForEach(g => g.PlaceholderCount = 100); _grid1.Title = "Fixtures"; for (int i = 1; i < 20; i++) { _grid1.AddButton("Fixture " + i.ToString()); } _grid1.ButtonSelected += OnFixtureButtonSelected; _grid1.ButtonUnselected += OnFixtureButtonUnselected; foreach (var f in System.IO.Directory.GetFiles("C:\\SFX", "*.wav")) { var fInfo = new System.IO.FileInfo(f); var sfxBtn = _grid3.AddButton(fInfo.Name); sfxBtn.ActionInfo = fInfo; sfxBtn.ButtonSelected += OnSfxButtonSelected; } }
private void OnFixtureButtonSelected(MagicGridButton button, MagicGridControl parentGridControl) { //_grid1.Buttons.Where(b => b != button).ToList().ForEach(b => b.Unselect()); _grid2.ClearButtons(); //_grid3.ClearButtons(); //_grid4.ClearButtons(); _grid2.Title = "Intensity"; for (int i = 0; i <= 100; i=i+10) { _grid2.AddButton(i.ToString() + "%"); } }
private void OnFixtureButtonUnselected(MagicGridButton button, MagicGridControl parentGridControl) { }
private void OnSfxButtonSelected(MagicGridButton button, MagicGridControl parentGridControl) { System.IO.FileInfo fInfo = button.ActionInfo; System.Media.SoundPlayer sp = new System.Media.SoundPlayer(fInfo.FullName); sp.Play(); System.Threading.ThreadPool.QueueUserWorkItem(o => { System.Threading.Thread.Sleep(1000); this.Dispatcher.Invoke(new Action(() => { button.Unselect(); })); }); }
private void OnChildButtonUnselected(MagicGridButton button, MagicGridControl parentGridControl) { if (ButtonUnselected != null) { ButtonUnselected(button, parentGridControl); } }
private void OnChildButtonSelected(MagicGridButton button, MagicGridControl parentGridControl) { if (ButtonSelected != null) { ButtonSelected(button, parentGridControl); } if (OnlyAllowSingleSelection) { foreach (var btn in Buttons) { if (btn != button && btn.IsSelected) { btn.Unselect(true); } } } }