private void Awake() { _telekinesis = EyeGaze.GetComponent <TelekinesisController>(); _gazeRay = EyeGaze.GetComponent <LineRenderer>(); _gazeBall = EyeGaze.GetComponentInChildren <MeshRenderer>(); if (!MagicLeapDevice.IsReady()) { Debug.LogWarning("Disabling MagicBubbles.Scripts.EyeTracking because MagicLeapDevice wasn't ready."); return; } MLEyes.Start(); if (!MLEyes.IsStarted) { Debug.LogWarning("Disabling MagicBubbles.Scripts.EyeTracking because MLEyes didn't start."); } }