private static void onNetworkCast(IncomingMessage msg) { IActiveEffect effect = Game1.getFarmer(msg.FarmerID).castSpell(msg.Reader.ReadString(), msg.Reader.ReadInt32(), msg.Reader.ReadInt32(), msg.Reader.ReadInt32()); if (effect != null) { activeEffects.Add(effect); } }
private static void onNetworkCast(IncomingMessage msg) { Game1.getFarmer(msg.FarmerID).castSpell(msg.Reader.ReadString(), msg.Reader.ReadInt32(), msg.Reader.ReadInt32(), msg.Reader.ReadInt32()); }