static void Main(string[] args) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); CheckINIExists(); ToolkitSettings.ReadINI(); GameStorage.Instance.InitStorage(); Language.ReadLanguageXML(); CheckLatestRelease(); //M3_ExperimentalTests Experiments = new M3_ExperimentalTests(); //Experiments.ReadPrerequisites(); if (ToolkitSettings.SkipGameSelector) { GameStorage.Instance.SetSelectedGameByIndex(ToolkitSettings.DefaultGame); OpenGameExplorer(); return; } GameSelector selector = new GameSelector(); if (selector.ShowDialog() == DialogResult.OK) { selector.Dispose(); OpenGameExplorer(); } }
static void Main(string[] args) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); CheckINIExists(); ToolkitSettings.ReadINI(); Language.ReadLanguageXML(); CheckLatestRelease(); Application.Run(new GameExplorer()); }
static void Main(string[] args) { //begin form inits; Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); //Log.DeleteOldLog(); //Log.CreateFile(); ////do vital inits; CheckINIExists(); ToolkitSettings.ReadINI(); Language.ReadLanguageXML(); Application.Run(new GameExplorer()); }
private void BGWorker_DoWork(object sender, DoWorkEventArgs e) { //setup logger. Log.DeleteOldLog(); //do vital inits; CheckINIExists(); ToolkitSettings.ReadINI(); backgroundWorker1.ReportProgress(10, "Read INI Settings.."); Language.ReadLanguageXML(); //SystemClass.StartRenderForm("Model Viewer", 1024, 720, true, "Model", false, 0); MaterialData.Load(); }
static void Main(string[] args) { ToolkitAssemblyLoadContext.SetupLoadContext(); ToolkitExceptionHandler.Initialise(); if (args.Length > 0) { CheckINIExists(); ToolkitSettings.ReadINI(); ProcessCommandArguments(args); return; } Encoding.RegisterProvider(CodePagesEncodingProvider.Instance); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); // Load INI CheckINIExists(); ToolkitSettings.ReadINI(); CheckIfNewUpdate(); GameStorage.Instance.InitStorage(); Language.ReadLanguageXML(); CheckLatestRelease(); if (ToolkitSettings.SkipGameSelector) { GameStorage.Instance.SetSelectedGameByIndex(ToolkitSettings.DefaultGame); OpenGameExplorer(); return; } GameSelector selector = new GameSelector(); if (selector.ShowDialog() == DialogResult.OK) { selector.Dispose(); OpenGameExplorer(); } }
static void Main(string[] args) { //ResourceTypes.EntityActivator.EntityActivator entity = new ResourceTypes.EntityActivator.EntityActivator(); //entity.ReadFromFile(new FileInfo("EntityActivator.bin")); if (args.Length > 0) { CheckINIExists(); ToolkitSettings.ReadINI(); ProcessCommandArguments(args); return; } Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); CheckINIExists(); ToolkitSettings.ReadINI(); GameStorage.Instance.InitStorage(); Language.ReadLanguageXML(); CheckLatestRelease(); if (ToolkitSettings.SkipGameSelector) { GameStorage.Instance.SetSelectedGameByIndex(ToolkitSettings.DefaultGame); OpenGameExplorer(); return; } GameSelector selector = new GameSelector(); if (selector.ShowDialog() == DialogResult.OK) { selector.Dispose(); OpenGameExplorer(); } }