예제 #1
0
        public override void BindTo(ref Layer layer)
        {
            prevLayer = layer;

            Layer2D prev = (Layer2D)prevLayer;

            this.width   = prev.width - this.kernelWidth + 1 + 2 * padding;
            this.height  = prev.height - this.kernelHeight + 1 + 2 * padding;
            this.size    = depth * width * height;
            this.neurons = new Neuron[size];

            for (int i = 0; i < depth; i++)
            {
                sharedWeights[i] = new WeightSet(prev.depth * kernelWidth * kernelHeight);

                for (int j = 0; j < width; j++)
                {
                    for (int k = 0; k < height; k++)
                    {
                        if (j < padding || j >= width - padding || k < padding || k >= height - padding)
                        {
                            neurons[i * width * height + j * height + k] = new Neuron(0);
                        }
                        else
                        {
                            Neuron[] currPrev = new Neuron[prev.depth * kernelWidth * kernelHeight];

                            for (int x = 0; x < prev.depth; x++)
                            {
                                for (int y = 0; y < kernelWidth; y++)
                                {
                                    for (int z = 0; z < kernelHeight; z++)
                                    {
                                        int prevIndex = x * prev.width * prev.height + (j + y - padding) * prev.height + (k + z - padding);
                                        currPrev[x * kernelWidth * kernelHeight + y * kernelHeight + z] = prev.neurons[prevIndex];
                                    }
                                }
                            }

                            neurons[i * width * height + j * height + k] = new Neuron(prev.depth * kernelWidth * kernelHeight, sharedWeights[i], this.type);
                            neurons[i * width * height + j * height + k].link(currPrev);
                        }
                    }
                }
            }
        }
        public override void BindTo(ref Layer layer)
        {
            prevLayer = layer;

            Layer2D prev = (Layer2D)prevLayer;

            this.neurons = new Neuron[prev.size];
            this.size    = prev.size;
            this.height  = prev.height;
            this.width   = prev.width;
            this.depth   = prev.depth;

            for (int i = 0; i < size; i++)
            {
                neurons[i] = new Neuron(1, this.type);
                neurons[i].link(new Neuron[] { prevLayer.neurons[i] });
            }
        }
예제 #3
0
        public override void BindTo(ref Layer layer)
        {
            prevLayer = layer;

            Layer2D prev = (Layer2D)prevLayer;

            if (prev.width % this.kernelWidth != 0 || prev.height % this.kernelHeight != 0)
            {
                throw new ArgumentException();
            }

            this.depth  = prev.depth;
            this.width  = prev.width / this.kernelWidth;
            this.height = prev.height / this.kernelHeight;
            this.size   = depth * width * height;

            this.neurons = new Neuron[size];

            for (int i = 0; i < size; i++)
            {
                neurons[i] = new Neuron(this.kernelWidth * this.kernelHeight, new WeightSet(0));
            }

            // depth = prev.depth
            for (int d = 0; d < depth; d++)
            {
                for (int i = 0; i < width; i++)
                {
                    for (int j = 0; j < height; j++)
                    {
                        for (int m = 0; m < kernelWidth; m++)
                        {
                            for (int n = 0; n < kernelHeight; n++)
                            {
                                int prevWidth  = i * kernelWidth + m;
                                int prevHeight = j * kernelHeight + n;
                                int prevIndex  = d * prev.width * prev.height + prevWidth * prev.height + prevHeight;
                                neurons[d * width * height + i * height + j].prev[m * kernelHeight + n] = prev.neurons[prevIndex];
                            }
                        }
                    }
                }
            }
        }