public void setCameraRotation(Mach1Point3D point) { Mach1DecodePositionalCAPI_setCameraRotation(M1obj, point); // Sets the device/camera's orientation with Euler angles // // - Parameters: // - Mach1Point3D Rotation: yaw,pitch,roll }
public void setCameraPosition(Mach1Point3D point) { Mach1DecodePositionalCAPI_setCameraPosition(M1obj, point); // Sets the device/camera's position in desired x,y,z space // // - Parameters: // - Mach1Point3D Position: x,y,z }
public void setDecoderAlgoScale(Mach1Point3D point) { Mach1DecodePositionalCAPI_setDecoderAlgoScale(M1obj, point); // Sets the decode object's scale in desired x,y,z space // // - Parameters: // - Mach1Point3D Scale: x,y,z multiplier }
public void setDecoderAlgoPosition(Mach1Point3D point) { Mach1DecodePositionalCAPI_setDecoderAlgoPosition(M1obj, point); // Sets the decode object's position in desired x,y,z space // // - Parameters: // - Mach1Point3D Rotation: x,y,z }
internal static extern void Mach1DecodePositionalCAPI_setDecoderAlgoScale(IntPtr M1obj, Mach1Point3D point);
internal static extern void Mach1DecodePositionalCAPI_setListenerRotation(IntPtr M1obj, Mach1Point3D point);
internal static extern void Mach1DecodePositionalCAPI_setCameraPosition(IntPtr M1obj, Mach1Point3D point);