public SelectionEditor(EditorGame editorGame) { this._editorGame = editorGame; this._componentService = ViewContainer.Resolve <IComponentService>(); this._componentService.SelectionChanged += this.ComponentService_SelectionChanged; this._translateGizmo = new TranslateGizmo(editorGame); }
internal EditorCameraWrapper(EditorGame editorGame) { this._editorGame = editorGame; this._sceneService = ViewContainer.Resolve <ISceneService>(); }
public BaseGizmo(EditorGame editorGame) { this.EditorGame = editorGame; }
public TranslateGizmo(EditorGame editorGame) : base(editorGame) { this._undoService = ViewContainer.Resolve <IUndoService>(); }