public VTex lEnd() //Local start vertex information always 0,0,0 and the global start bulge { pnt3d p = new pnt3d(dx(), dy(), 0); VTex returnVal = new VTex(p, gEnd.getBuldge()); return(returnVal); }
public VTex lStart() //Local start vertex information always 0,0,0 and the global start bulge { pnt3d p = new pnt3d(); VTex returnVal = new VTex(p, gStart.getBuldge()); return(returnVal); }