/// <summary> /// Create a new EmployeeIdentity object. /// </summary> /// <param name="empNo">Initial value of the EmpNo property.</param> /// <param name="empName">Initial value of the EmpName property.</param> public static EmployeeIdentity CreateEmployeeIdentity(global::System.Int32 empNo, global::System.String empName) { EmployeeIdentity employeeIdentity = new EmployeeIdentity(); employeeIdentity.EmpNo = empNo; employeeIdentity.EmpName = empName; return(employeeIdentity); }
/// <summary> /// Create a new EmployeeIdentity object. /// </summary> /// <param name="empNo">Initial value of the EmpNo property.</param> /// <param name="empName">Initial value of the EmpName property.</param> public static EmployeeIdentity CreateEmployeeIdentity(global::System.Int32 empNo, global::System.String empName) { EmployeeIdentity employeeIdentity = new EmployeeIdentity(); employeeIdentity.EmpNo = empNo; employeeIdentity.EmpName = empName; return employeeIdentity; }
/// <summary> /// Deprecated Method for adding a new object to the EmployeeIdentities EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToEmployeeIdentities(EmployeeIdentity employeeIdentity) { base.AddObject("EmployeeIdentities", employeeIdentity); }