public MTEaseElasticInState(MTEaseElasticIn action, GameObject target) : base(action, target) { }
public MTEaseElasticInState(MTEaseElasticIn action, GameObject target) : base(action, target) { }
public MTEaseElasticInState(MTEaseElasticIn action, GameObject target) : base(action, target) { }
public MTEaseElasticInState(MTEaseElasticIn action, GameObject target) : base(action, target) { }