public MTActionInstantState(MTActionInstant action, GameObject target) : base(action, target) { }
public MTActionInstantState(MTActionInstant action, GameObject target) : base(action, target) { }
public MTActionInstantState(MTActionInstant action, GameObject target) : base(action, target) { }
public MTActionInstantState(MTActionInstant action, GameObject target) : base(action, target) { }