예제 #1
0
 public MTActionEaseState(MTActionEase action, GameObject target) : base(action, target)
 {
     InnerActionState = (MTFiniteTimeActionState)action.InnerAction.StartAction(target);
 }
예제 #2
0
 public MTActionEaseState(MTActionEase action, GameObject target)
     : base(action, target)
 {
     InnerActionState = (MTFiniteTimeActionState)action.InnerAction.StartAction (target);
 }