public Hand(Boneyard by, int numPlayers) { handOfDominos = new List <Domino>(); if (numPlayers == 1) { throw new ArgumentException("numPlayers must be greater than 1"); } else if (numPlayers == 2 || numPlayers == 3) { for (int i = 0; i < 16; i++) { handOfDominos.Add(by.Draw()); } } else if (numPlayers == 4) { for (int i = 0; i < 15; i++) { handOfDominos.Add(by.Draw()); } } else if (numPlayers == 5) { for (int i = 0; i < 14; i++) { handOfDominos.Add(by.Draw()); } } else if (numPlayers == 6) { for (int i = 0; i < 12; i++) { handOfDominos.Add(by.Draw()); } } else if (numPlayers == 7) { for (int i = 0; i < 10; i++) { handOfDominos.Add(by.Draw()); } } else if (numPlayers == 8) { for (int i = 0; i < 9; i++) { handOfDominos.Add(by.Draw()); } } else { throw new ArgumentException("numPlayers cannot be greater than 8"); } }
public Hand() { handOfDominos = new List <Domino>(); Boneyard by = new Boneyard(); for (int i = 0; i < 15; i++) { handOfDominos.Add(by.Draw()); } }
public void Draw(Boneyard by) => this.Add(by.Draw());