public TestDownloadEngine(string ip, int port) { Debug.LogWarning("TestDownloadEngien is deprecated, might not work"); ClientEngine client = new ClientEngine(ip, port); DownloadEngine engine = new DownloadEngine(client, "TESTTOKEN"); string wp = engine.ReceiveData(); //string data = engine.ReceiveData(); if (File.Exists(outpuFileName)) { File.Delete(outpuFileName); } stream = File.Create(outpuFileName); Stopwatch watch = new Stopwatch(); watch.Start(); Debug.Log("Downloading..."); byte[] bytes = engine.ReceiveDataRaw(); watch.Stop(); Debug.Log("Download Complete\nBytes lenght: " + stream.Position); Debug.Log("Time elapsed: " + watch.ElapsedMilliseconds); Debug.Log("Averge speed: " + (stream.Position / ((float)watch.ElapsedMilliseconds / 1000f)) + "B/s "); //Debug.Log("Received engine data: "); //Debug.Log(data); //byte[] bytes = Encoding.ASCII.GetBytes(data); //file.Write(bytes, 0, bytes.Length); //file.Close(); stream.Close(); }
public void DownloadThread() { /*if (downloadEngine == null) * { * downloadEngine = new DownloadEngine(StoreClient.createNewClient(ipAddress, port), token); * }*/ while (true) { while (queue.Count == 0) { Thread.Sleep(100); } QueueEntry entry = queue[0]; downloadEngine = new DownloadEngine(StoreClient.createNewClient(ipAddress, port), entry.token); if (entry.type == DownloadTypes.game) { downloadEngine.DownloadGame(entry.id, entry.path, entry.completeFunction); } else if (entry.type == DownloadTypes.icon) { downloadEngine.DownloadIcon(entry.id, entry.path, entry.completeFunction, entry.highResImage); } while (downloadEngine.working) { Thread.Sleep(100); } queue.RemoveAt(0); } }