/// <summary> /// Remove the identity at the front of the matrix /// </summary> /// <param name="matrixIn">The input matrix</param> /// <returns>Stripped Matrix without the identity at the front</returns> private static GF16[,] StripIdentity(GF16[,] matrixIn) { int rowLength = matrixIn.GetLength(1); int columnLength = matrixIn.GetLength(0); GF16[,] matrixOut = new GF16[columnLength - rowLength, rowLength]; for (int row = 0; row < rowLength; row++) for (int column = rowLength; column < columnLength; column++) matrixOut[column - rowLength, row] = matrixIn[column, row]; return matrixOut; }
/// <summary> /// Copy a matrix to a destination matrix /// </summary> /// <param name="matrixIn">The matrix to copy</param> /// <param name="matrixDestination">The destination matrix</param> private static void MatrixCopyTo(GF16[,] matrixIn, GF16[,] matrixDestination) { int rowLength = matrixIn.GetLength(1); int columnLength = matrixIn.GetLength(0); for (int row = 0; row < rowLength; row++) for (int column = 0; column < columnLength; column++) matrixDestination[column, row] = matrixIn[column, row]; }
/// <summary> /// Gauss - Jordan elimination. /// This algorithm takes a matrix and use elementary /// row operations to put the matrix in a row echelon form. This /// means that the result matrix will have the identity matrix at the /// begining. /// This method can be used in 2 specific scenarios: /// - To solve a linear system numerically /// - To invert a matrix /// </summary> /// <example> /// For instance the matrix: /// 0 1 1 1 0 0 /// 0 1 2 0 1 0 /// 1 1 4 0 0 1 /// /// Will become (over int): /// [ ID ] [ rest ] /// 1 0 0 2 -3 1 /// 0 1 0 2 -1 0 /// 0 0 1 -1 1 0 /// </example> /// <remarks> /// For the Reed Solomon encoding, Gauss - Jordan elimination /// is used to invert the decoding matrix. This is needed to /// recover from packet loss. /// Important note: The input is modified /// </remarks> /// <param name="matrixIn">The matrix to transform in a row echelon form</param> /// <returns>The matrix in a row echelon from</returns> private static GF16[,] GaussJordan(GF16[,] matrixIn) { // Matrix size variables int rowLength = matrixIn.GetLength(1); int columnLength = matrixIn.GetLength(0); // The number of pivots needed is the min between row/column // For instance the matrix: // 0 1 1 1 0 0 // 0 1 2 0 1 0 // 1 1 4 0 0 1 // has 3 pivots int pivots = Math.Min(rowLength, columnLength); // Loop through all the pivot columns for (int pivotColumn = 0; pivotColumn < pivots; pivotColumn++) { // TODO: Place Step 1 in a separate method // Step 1: Find the Pivot Row and reduce the pivot to have a factor of 1 int pivotRow = -1; // Loop through all the rows to find a pivot for the pivotColumn for (int row = 0; row < rowLength; row++) { // A pivot must be non-zero... if (matrixIn[pivotColumn, row].Value != 0) { // ...and don't pivot on a row that has previous non-zero column entries // Loop through columns of the row Check is the row found respect the non-zero column rule bool isRowWithPreviousZero = true; for (int column = 0; column < pivotColumn; column++) { // Check for non-zero if (matrixIn[column, row].Value != 0) { // The row is not a pivot because it has previous non-zero entries isRowWithPreviousZero = false; break; } } // If the row found has previous zero, it is a pivot row if (isRowWithPreviousZero) { // The current row is the pivot pivotRow = row; GF16 factorPivot = matrixIn[pivotColumn, row]; // Reduce the pivot row to have a factor of 1 for(int column = pivotColumn; column < columnLength; column++) { matrixIn[column, row] /= factorPivot; } // We can exit the loop through rows in Step 1 break; } } } // Ensure that a pivot has been found if (pivotRow == -1) { throw new ApplicationException("No pivot row found!"); } // TODO: Place Step 2 in a separate method // Step 2: Do elementary operation to all rows (except the pivot row and // the rows that have zero on the pivot column) // The final goal is to have a zero for all rows on the column corresponding to the // pivot column // Loop trough the rows to do elementary operation (subtraction) for (int row = 0; row < rowLength; row++) { // Note: We skip the pivot row and the rows that has zero on the pivot // column (no operation requiered) if ((row != pivotRow) && (matrixIn[ pivotColumn, row].Value != 0)) { // Now, determine the factor by which the pivot row must be added to the target // row to cancel out the pivot value GF16 factorOperation = matrixIn[ pivotColumn, row ]; // Perform the operation for each column of the current row for(int column = 0; column < columnLength; column++) { // Perform a subtraction. The final goal is to have a zero for all rows // on the column corresponding to the pivot column matrixIn[column, row] -= factorOperation * matrixIn[column, pivotRow]; } } } } // At this point the work manipulation is done but we might get the rows // out of order. // For instance, the input matrix: // 0 1 1 1 0 0 // 0 1 2 0 1 0 // 1 1 4 0 0 1 // // will become the following (over int operation): // 0 1 0 2 -1 0 // 0 0 1 -1 1 0 // 1 0 0 2 -3 1 // // so now, we need to swap the row to place them in order to obtain the following: // [ ID ] [ rest ] // 1 0 0 2 -3 1 // 0 1 0 2 -1 0 // 0 0 1 -1 1 0 // TODO: Place Step 3 in a separate method // Step 3: Swap raw into order to have an identity matrix at the front for(int row = 0; row < rowLength; row++) // can use row < rowLength -1, because last row should always be in order? { // Skip rows that are in proper order if (matrixIn[row,row].Value != 1) { // Not in proper order, search down through the matrix bool found = false; for (int searchRow = 0; searchRow < rowLength; searchRow++) { if (matrixIn[row, searchRow].Value == 1) // found the row we're looking for { found = true; // Do the swap operation // Save the target row to temporary swap space first GF16[] swapRowTemp = new GF16[columnLength]; for(int swapRowColumn = 0; swapRowColumn < columnLength; swapRowColumn++) { swapRowTemp[swapRowColumn] = matrixIn[swapRowColumn, row]; } // Replace the target row contents with the found row contents for(int swapRowColumn = 0; swapRowColumn < columnLength; swapRowColumn++) { matrixIn[swapRowColumn, row] = matrixIn[swapRowColumn,searchRow]; } // Replace the found row contents with the temporary swap space (previous target row contents) for(int swapRowColumn = 0; swapRowColumn < columnLength; swapRowColumn++) { matrixIn[swapRowColumn,searchRow] = swapRowTemp[swapRowColumn]; } } } if(!found) throw new ApplicationException("Swap row not found!"); } } return matrixIn; }
/// <summary> /// Add identity to the right side of a matrix /// </summary> /// <remarks>This is use when doing Jordan-Gauss elimination</remarks> /// <param name="matrixIn">The matrix</param> /// <returns>The new matrix with the identity</returns> private static GF16[,] AddIdentityRight (GF16[,] matrixIn) { Int32 rowLength = matrixIn.GetLength(1); Int32 columnLength = matrixIn.GetLength(0); GF16[,] matrixOut = new GF16[columnLength * 2, rowLength]; // Add in identity portion to the top for (Int32 column = 0; column < columnLength; column++) { matrixOut[column + columnLength, column] = (UInt16)1; } // Copy the previous matrix to the bottom MatrixCopyTo(matrixIn, matrixOut); return matrixOut; }