// Post a work item and wait for it to be processed // Return true if the item was processed w/in 2 sec else false internal bool PostSyncWorkItem(QueueItem workItem) { Debug.Assert(!_quitting, "Can't add items to queue when quitting"); SyncQueueItem syncItem = new SyncQueueItem(workItem); _q.Enqueue(syncItem); _ev.Set(); return(syncItem._ev.WaitOne(2000, false)); }
// Post a work item and wait for it to be processed // Return true if the item was processed w/in 2 sec else false internal bool PostSyncWorkItem(QueueItem workItem) { Debug.Assert(!_quitting, "Can't add items to queue when quitting"); SyncQueueItem syncItem = new SyncQueueItem(workItem); _q.Enqueue(syncItem); _ev.Set(); return syncItem._ev.WaitOne(2000, false); }