예제 #1
0
 public LayerRenderer(GameCoreRenderer renderer, GraphicsDevice gd, ContentManager content, AssetFinder finder)
 {
     Renderer       = renderer;
     Finder         = finder;
     GraphicsDevice = gd;
     Content        = content;
 }
예제 #2
0
 public PreProcessor(GameCoreRenderer renderer, AssetFinder finder, GameWorldRenderer compositor)
 {
     Renderer   = renderer;
     Finder     = finder;
     Compositor = compositor;
 }