public TrilinearCoordinate ToTrilinear(NVector vertexA, NVector vertexB, NVector vertexC) { BarycentricCoordinate barycentric = ToBarycentric(vertexA, vertexB, vertexC); return(barycentric.ToTrilinear(vertexA, vertexB, vertexC)); }
/// <summary> /// To the trilinear. /// </summary> /// <param name="vertexA">The vertex a.</param> /// <param name="vertexB">The vertex b.</param> /// <param name="vertexC">The vertex c.</param> /// <returns>TrilinearCoordinate.</returns> public TrilinearCoordinate ToTrilinear(Point vertexA, Point vertexB, Point vertexC) { BarycentricCoordinate barycentric = ToBarycentric(vertexA, vertexB, vertexC); return(barycentric.ToTrilinear(vertexA, vertexB, vertexC)); }