private void CheetahConnect_Click(object sender, EventArgs e) { string IP_address = "localhost"; if (mNetComClient.ConnectToServer(IP_address)) { var isNlxConnected = mNetComClient.AreWeConnected(); if (!isNlxConnected) { MessageBox.Show(this, "Connection to server failed", "NetCom Error", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1); } else { MessageBox.Show(this, "Connected to Server", "NetCom Success", MessageBoxButtons.OK, MessageBoxIcon.Exclamation, MessageBoxDefaultButton.Button1); } cheetahConnected = true; CheetahConnect.BackColor = Color.DarkSlateGray; cheetahDisconnect.BackColor = Color.Transparent; } else { MessageBox.Show(this, "Connection to server failed", "NetCom Error", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1); } }
private void confirm(object sender, EventArgs e) { if (mNetComClient.ConnectToServer(this.IP_address.Text)) { var isNlxConnected = mNetComClient.AreWeConnected(); if (!isNlxConnected) { MessageBox.Show(this, "Connection to server failed", "NetCom Error", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1); } else { MessageBox.Show(this, "Connected to Server", "NetCom Success", MessageBoxButtons.OK, MessageBoxIcon.Exclamation, MessageBoxDefaultButton.Button1); } //string reply = ""; //mNetComClient.SendCommand("-PostEvent \"ConnectedToWMaze\" 0 0", ref reply); this.IP_address.Enabled = false; Close(); } else { MessageBox.Show(this, "Connection to server failed", "NetCom Error", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1); } }