예제 #1
0
 /// <summary>
 /// コンストラクタ
 /// </summary>
 /// <param name="gravity">重力</param>
 public BulletManager(Vector3 gravity)
 {
     dynamicsWorld     = dynamicsWorldFactory.CreateDynamicsWorld(gravity);
     rigidBodyFactory  = new RigidBodyFactory(dynamicsWorld);
     constraintFactory = new ConstraintFactory(dynamicsWorld);
 }
예제 #2
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="gravity">Gravity</param>
 public BulletManager(Vector3 gravity)
 {
     this.dynamicsWorld     = this.dynamicsWorldFactory.CreateDynamicsWorld(gravity);
     this.rigidBodyFactory  = new RigidBodyFactory(this.dynamicsWorld);
     this.constraintFactory = new ConstraintFactory(this.dynamicsWorld);
 }